ACE Patch Notes – 30/03/2022

Published On: March 30, 2022
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ACE Patch Notes – 30/03/2022

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New Updates

*Contents are under development and subject to change. Please refer to actual in-game information.

  • [Hero Recall] Added Hero Recall function. Heroes who had major balance changes will be added to a recall list, and players can refund all resources by using the Recall function in the Altar. Recalling has a time limit, which usually will be a period of time after a Hero Balance change.
    Current Heroes available for Recall: Urzag, Hakrin, and Edicris.
  • [Event] Adjusted the reward tiering-up system in web Events. Now Event reward levels will share across all types of events, instead of Events of the same kind.
  • [Battle] Adjusted the damage coefficient of the following heroes when they act as AI enemies: Urzag, Boolin, Garrell, and Godfery.
  • [Dungeon] Added the skill description for the elite enemies in Roaring Tulpa in Hell mode.

Hero Balance Adjustments: (All stats are max. level, please refer to actual in-game content):

  • [Asrina]
    Trait – Dragon Lineage: Counterattacks change from one to all enemies.
    Basic – Fireball: Chance to apply Ignite increases from 50% to 100%.
    Ultimate – Dragonflame Storm: Chance to duplicate Ignite increases from 50% to 100%.
  • [Urzag] (Rework)
    Trait – Gladiator’s Tenacity (Rework): When attacking, apply additional damage based on the difference of Attack between this character and the target.
    Ascended: When attacking, apply additional damage based on the difference of Attack between this character and the target, and gain 1 stack of Block.
    Basic – Swift Strike (Rework): Deals 120% damage to an enemy and applies [Unhealable] for 2 turns.
    Special – Sundering Whirlwind (Rework): Deals 120% damage to all enemies and applies [Increase Damage Taken] for 2 turns.
    Ultimate – Bloodthirst Blade (Rework): Deals 200% damage to one enemy and applies [No Positive Effects] for 2 turns.
  • [Hakrin]
    Trait – Ancient Guardian: Teamwide Defense bonus now will Not include Hakrin himself.
    Ultimate: Totemic Charge: Changed [Max Health Up] to buff, and can be dispelled. The increase and decrease of Max. HP will be changed based on the target’s current HP.
  • [Edicris] (Rework)
    T.rait – Refracting Prism (Rework): When attacking, there is a 35% chance to launch a bonus attack; When successfully removing a positive effect, there is a 35% chance to launch a bonus attack. Bonus attacks deal 60% damage and remove 1 positive effect. Can be triggered twice per Round.
    Ascended: Grant this character [Ability immunity] at the start f the Battle. When attacking, there is a 35% chance to launch a bonus attack; When successfully removing a positive effect, there is a 35% chance to launch a bonus attack. Bonus attacks deal 60% damage and remove 1 positive effect. Can be triggered twice per Round.
    Basic-Focused Beam (Rework): Deals 100% damage to an enemy and removes 1 positive effect.
    Special – Blessing of Light (Rework): Grant this character [Attack Up] and [Precision Up II] for 2 turns and a bonus turn at the end of the Round. When successfully removing a positive effect, increase the duration of the effects for 1 turn.
    Ultimate – Elemental Incendiary (Rework): Deals 120% damage to all enemies and removes 1 positive effect. Grant this character [Resistance Up II] for 1 turn.
  • [Hugh]
    Basic – Joint Fury: Increased the damage scale based on the character’s Speed.

Bugfix

  • Fixed a bug where Bonus information is not shown correctly when using Multi-Battle with Bonus.
  • Fixed a config error of Arcane Dominator stage 10 & 11 in Guild Quests.
  • Fixed an error of stage levels showing twice when entering a Bounty Hunt stage.

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