ACE Patch Notes – 30/03/2022
ACE Patch Notes – 30/03/2022
New Updates
*Contents are under development and subject to change. Please refer to actual in-game information.
- [Hero Recall] Added Hero Recall function. Heroes who had major balance changes will be added to a recall list, and players can refund all resources by using the Recall function in the Altar. Recalling has a time limit, which usually will be a period of time after a Hero Balance change.
Current Heroes available for Recall: Urzag, Hakrin, and Edicris. - [Event] Adjusted the reward tiering-up system in web Events. Now Event reward levels will share across all types of events, instead of Events of the same kind.
- [Battle] Adjusted the damage coefficient of the following heroes when they act as AI enemies: Urzag, Boolin, Garrell, and Godfery.
- [Dungeon] Added the skill description for the elite enemies in Roaring Tulpa in Hell mode.
Hero Balance Adjustments: (All stats are max. level, please refer to actual in-game content):
- [Asrina]
Trait – Dragon Lineage: Counterattacks change from one to all enemies.
Basic – Fireball: Chance to apply Ignite increases from 50% to 100%.
Ultimate – Dragonflame Storm: Chance to duplicate Ignite increases from 50% to 100%.
- [Urzag] (Rework)
Trait – Gladiator’s Tenacity (Rework): When attacking, apply additional damage based on the difference of Attack between this character and the target.
Ascended: When attacking, apply additional damage based on the difference of Attack between this character and the target, and gain 1 stack of Block.
Basic – Swift Strike (Rework): Deals 120% damage to an enemy and applies [Unhealable] for 2 turns.
Special – Sundering Whirlwind (Rework): Deals 120% damage to all enemies and applies [Increase Damage Taken] for 2 turns.
Ultimate – Bloodthirst Blade (Rework): Deals 200% damage to one enemy and applies [No Positive Effects] for 2 turns.
- [Hakrin]
Trait – Ancient Guardian: Teamwide Defense bonus now will Not include Hakrin himself.
Ultimate: Totemic Charge: Changed [Max Health Up] to buff, and can be dispelled. The increase and decrease of Max. HP will be changed based on the target’s current HP.
- [Edicris] (Rework)
T.rait – Refracting Prism (Rework): When attacking, there is a 35% chance to launch a bonus attack; When successfully removing a positive effect, there is a 35% chance to launch a bonus attack. Bonus attacks deal 60% damage and remove 1 positive effect. Can be triggered twice per Round.
Ascended: Grant this character [Ability immunity] at the start f the Battle. When attacking, there is a 35% chance to launch a bonus attack; When successfully removing a positive effect, there is a 35% chance to launch a bonus attack. Bonus attacks deal 60% damage and remove 1 positive effect. Can be triggered twice per Round.
Basic-Focused Beam (Rework): Deals 100% damage to an enemy and removes 1 positive effect.
Special – Blessing of Light (Rework): Grant this character [Attack Up] and [Precision Up II] for 2 turns and a bonus turn at the end of the Round. When successfully removing a positive effect, increase the duration of the effects for 1 turn.
Ultimate – Elemental Incendiary (Rework): Deals 120% damage to all enemies and removes 1 positive effect. Grant this character [Resistance Up II] for 1 turn.
- [Hugh]
Basic – Joint Fury: Increased the damage scale based on the character’s Speed.
- [Marian ShadowBlood]
Basic – Lash: Increased damage from 50% to 80%.
Bugfix
- Fixed a bug where Bonus information is not shown correctly when using Multi-Battle with Bonus.
- Fixed a config error of Arcane Dominator stage 10 & 11 in Guild Quests.
- Fixed an error of stage levels showing twice when entering a Bounty Hunt stage.
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