Arix
Last Updated: July 26, 2022
Champion Overall Rating: 3
Key Areas
Arena Def: | 8 |
Arena Atk: | 6 |
Clan Boss: | 7 |
Hydra: | 8 |
Doom Tower: | 9 |
Dungeons
Spider: | 8 |
Fire Knight: | 4 |
Dragon: | 8 |
Ice Golem: | 7 |
Iron Twins: | 4 |
Faction Wars
Doom Tower
Magma Dragon: | 2 |
Frost Spider: | 6 |
Nether Spider: | 5 |
Scarab King: | 4 |
Eternal Dragon: | 4 |
Celestial Griffin: | 2 |
Dreadhorn: | 2 |
Dark Fae: | 7 |
Champion Type
HP
6/10
Book
Value
A2, A3
Book
Priority
Arix
Arix haunts his way into Teleria as the Login Reward Champion you will obtain after Lady Eresh. This means unless you pull the champion from an Ancient Shard (you cannot pull Arix from Sacreds), you will need to play for just over 2 years before you will collect Arix.
As a HP based champion, Arix will likely deal decent but not supreme damage. Both the A1 and A2 will attack all enemies making this champion an ideal Stun Set or Taunting set champion especially with the A2 carrying its own Stun (although not 100% to land). In addition, Arix will place an Ally Protection on all allies except himself and place a Counter-Attack buff on himself.
You can play Arix as a protector for your team utilising the control and self sustain healing in his passive. I recommend taking Harvest Despair mastery if you do this to enable Leech for non-boss content that can help your team heal. You could also setup Arix in Arena Defense to be annoying if you can enable the Counter-Attack and try to remove buffs on the A1.
Overall a decent champion although you may find little to no use by the time you do eventually earn this champion from your daily logins!
This guide will be updated once we have had an opportunity to play test.
Deathly Arts
Attacks all enemies. Has a 25% chance of removing 1 random buff from each target.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 0.22*HPOverall Grading*: Average
Thornchain Malison - 4 Turn Cooldown
Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Transfers a random debuff from this Champion to the targets that receive [Stun] debuffs from this skill.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 0.35*HPOverall Grading*: Strong
Warped Guidance - 5 Turn Cooldown
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Cynical [P]
Fills this Champion’s Turn Meter by 5% each time an ally inflicts a critical hit.
Heals this Champion by 5% of their MAX HP each time an enemy inflicts a critical hit.
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Blessings
Team Blessings should be limited to 1 per team. For more information, please read our Team Blessings guide here.
Late Game
cruelty
Late Game
brimstone
Gear Recommendations
Recommended PVE Stats
SPD, ACC, HP, DEF
Recommended PVE Artifact Sets
Stun. Taunting, Immortal, Regen
Recommended PVP Stats
SPD, ACC, HP, DEF
Recommended PVP Artifact Sets
Protection, Stoneskin, Immunity, Stun