Arix

Last Updated: July 26, 2022

arix spash artwork

Champion Overall Rating: 3

Key Areas

Arena Def: 8
Arena Atk: 6
Clan Boss: 7
Hydra: 8
Doom Tower: 9

Dungeons

Spider: 8
Fire Knight: 4
Dragon: 8
Ice Golem: 7
Iron Twins: 4

Faction Wars

  • Damage: Great
  • Crowd Control: Legendary
  • Protection and Support: Legendary

Doom Tower

Magma Dragon: 2
Frost Spider: 6
Nether Spider: 5
Scarab King: 4
Eternal Dragon: 4
Celestial Griffin: 2
Dreadhorn: 2
Dark Fae: 7

Champion Type

HP

6/10

Book
Value

A2, A3

Book
Priority

Arix

Arix haunts his way into Teleria as the Login Reward Champion you will obtain after Lady Eresh. This means unless you pull the champion from an Ancient Shard (you cannot pull Arix from Sacreds), you will need to play for just over 2 years before you will collect Arix.

As a HP based champion, Arix will likely deal decent but not supreme damage. Both the A1 and A2 will attack all enemies making this champion an ideal Stun Set or Taunting set champion especially with the A2 carrying its own Stun (although not 100% to land). In addition, Arix will place an Ally Protection on all allies except himself and place a Counter-Attack buff on himself.

You can play Arix as a protector for your team utilising the control and self sustain healing in his passive. I recommend taking Harvest Despair mastery if you do this to enable Leech for non-boss content that can help your team heal. You could also setup Arix in Arena Defense to be annoying if you can enable the Counter-Attack and try to remove buffs on the A1.

Overall a decent champion although you may find little to no use by the time you do eventually earn this champion from your daily logins!
This guide will be updated once we have had an opportunity to play test.

Deathly Arts

Attacks all enemies. Has a 25% chance of removing 1 random buff from each target.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 0.22*HP
Overall Grading*: Average

Thornchain Malison - 4 Turn Cooldown

Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Transfers a random debuff from this Champion to the targets that receive [Stun] debuffs from this skill.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1

Damage Rating

Multiplier: 0.35*HP
Overall Grading*: Strong

Warped Guidance - 5 Turn Cooldown

Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1

Cynical [P]

Fills this Champion’s Turn Meter by 5% each time an ally inflicts a critical hit.
Heals this Champion by 5% of their MAX HP each time an enemy inflicts a critical hit.

*Grading is calculated using Realistic Battle Scenarios - Read More Here

PVE Masteries

General PvE
Stun or Taunting Set
Offense
blade-disciple
deadly-precision
heart-of-glory
keen-strike
shield-breaker
grim-resolve
single-out
life-drinker
whirlwind-of-death
ruthless-ambush
bring-it-down
wrath-of-the-slain
cycle-of-violence
opportunist
methodical
kill-streak
blood-shield
stoked-to-fury
warmaster
helmsmasher
giant-slayer
flawless-execution
Defense
tough-skin
defiant
blastproof
rejuvenation
might-endurance
improved-parry
shadow-heal
resurgent
bloodthirst
wisdom-of-battle
solidarity
delay-death
harvest-despair
stubbornness
selfless-defender
cycle-of-revenge
retribution
deterrence
iron-skin
bulwark
fearsome-presence
unshakeable
Support
steadfast
pinpoint-accuracy
lay-on-hands
shieldbearer
exalt-in-death
charged-focus
healing-savior
rapid-response
swarm-smiter
arcane-celerity
merciful-aid
cycle-of-magic
lore-of-steel
evil-eye
lasting-gifts
spirit-haste
sniper
master-hexer
elixir-of-life
timely-intervention
oppressor
eagle-eye
Offense
blade-disciple
deadly-precision
heart-of-glory
keen-strike
shield-breaker
grim-resolve
single-out
life-drinker
whirlwind-of-death
ruthless-ambush
bring-it-down
wrath-of-the-slain
cycle-of-violence
opportunist
methodical
kill-streak
blood-shield
stoked-to-fury
warmaster
helmsmasher
giant-slayer
flawless-execution
Defense
tough-skin
defiant
blastproof
rejuvenation
might-endurance
improved-parry
shadow-heal
resurgent
bloodthirst
wisdom-of-battle
solidarity
delay-death