Armiger
Last Updated: May 19, 2023
Champion Overall Rating:4
Faction War & Spider GOD
Key Areas
Arena Def: | |
Arena Atk: | |
Clan Boss: | |
Hydra: | |
Doom Tower: |
Dungeons
Spider: | |
Fire Knight: | |
Dragon: | |
Ice Golem: | |
Iron Twins: |
Hard Mode
Doom Tower
Faction Wars
Magma Dragon: | |
Frost Spider: | |
Nether Spider: | |
Scarab King: |
Eternal Dragon: | |
Celestial Griffin: | |
Dreadhorn: | |
Dark Fae: |
Faction Wars
Champion Type
DEF
10/10
Book Value
Book Priority
Armiger Overview
Armiger is a Spirit affinity Uncommon from the Sacred Order faction. Armiger is one of the best champions for Spider, Fire Knight and Faction Wars (In Sacred Order) and this is all wrapped up in an Uncommon champion! His skill comes from an A1 which constantly drops a single target’s turn meter. If built with enough speed in a strong team Armiger can solo keep the Fire Knight boss or Queen Spider from taking a turn! This coupled with a hard hitting A2 skill and all his abilities scaling from Defence makes him a strong Epic in the skin of an Uncommon champion.
As you scale to end game he also becomes a beast against Dragon 25 using his enemy max HP skill asa priority on the boss and against Ice Golem to block revive the adds.
Armiger is great for Sand Devil however he drops Turn Meter.
Armiger needs stats! You want to make sure he has 100% Crit rate, high enough accuracy for the level you face (take a dungeon and multiply the level number x10), strong speed and good DEF%.Against Borgoth in the Doom Tower Armiger is also really strong if in a Destroy set! He has also made a name for himself against the Iron Twins as one of the best damage dealers, best used in an unkillable or block damage comp!
What a champion, Armiger is a really cool champion in Raid: Shadow Legends and literally the opposite of pay to win!
Armiger Skills
Riposte
Attacks 1 enemy. Decreases the Turn Meter by 30% if this attack is critical. Damage inflicted is proportional to DEF.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Rating
Multiplier: 4*DEFOverall Grading*: Average
Lay to Rest - 3 Turn Cooldown
Cooldown : 3 turns
Attacks 1 enemy. Damage inflicted is proportional to DEF and increases according to enemy MAX HP. Enemies killed by this skill cannot be revived.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Cooldown -1
Damage Rating
Multiplier: 2.9*DEF+0.05*TRG_HPOverall Grading*: Godlike
*Grading is calculated using Realistic Battle Scenarios - Read More Here
Armiger PVE Masteries
Armiger PVP Masteries
Armiger Gear Recommendations
Recommended PVE Stats
ACC, SPD, C.RATE, C.DMG, DEF%
Recommended PVE Artifact Sets
Savage, Speed, Accuracy, Perception, DEF, Destroy, Reflex
Recommended PVP Stats
N/A
Recommended PVP Artifact Sets
N/A