Brakus the Shifter is a Force affinity legendary from the Skinwalker faction. Brakus was added to the game during Halloween 2019 and was advertised as an EXTREME FUSION! The player base had to complete a lot of tasks and events to complete in order to fuse Brakus in a week timeframe. The player base remember this as a really intense champion to grind for and a lot decided not to even try to get Brakus.
Brakus has made his place as a great single target Arena Nuker with a great passive that causes him to resurrect when killed and nuke the attacker! This can turn a fight around if Brakus is built with high crit rate and crit damage. Brakus is a great champion to use Swift Parry set on for the additional chances to 1 shot enemies.
Brakus has also been part of some excellent end game Clan Boss teams built around revive mechanics. The other place where Brakus offers real value in Raid is Fire Knight due to his 6 hit A2 ability and his 3 hit A3 ability.
I would suggest building a Brakus with Helmsmasher tier 6 masteries.
Innocent Blood [ATK]
Attacks 1 enemy. Heals this champion by 15% of the damage inflicted.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Multiplier: 3.75*ATKOverall Grading*: Godlike
Full Moon Rampage [ATK] - 5 Turn Cooldown
Attacks 1 enemy 6 times. The first hit has a 75% chance of placing a 25% Weaken debuff for 3 turns. Heals this champion by 25% of the damage inflicted. Heals this champion by 50% of the damage inflicted instead if the target is under a Fear or a True Fear debuff.
Level 2: Damage +10%
Level 3: Damage +15%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Level 7: Cooldown -1
Multiplier: 0.97*ATKOverall Grading*: Godlike
Hunter’s Howl [ATK] - 5 Turn Cooldown
Places a 50% Increase ATK buff on all allies for 3 turns, then attacks 1 enemy 3 times. Each hit has a 50% chance of placing a True Fear debuff for 1 turn. Has a 50% chance of placing a Fear debuff on 2 random enemies for 1 turn if the True Fear debuff is placed.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Multiplier: 2.3*ATKOverall Grading*: Godlike
Beast Mode (Passive) - 7 Turn Cooldown
Passive Effect: Damage increases by 40% when this champion’s HP drops below 40%.
Active Effect: Revives this champion with 20% HP when killed. Immediately grants an Extra Turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Multiplier: 0.4*DMG_MULOverall Grading*: Weak
*Grading is calculated using Realistic Battle Scenarios - Read More Here