Ripe for Slaughter [ATK] [Enemy MAX HP] - 4 Turn Cooldown
Attacks 1 enemy. Then attacks all enemies inflicting damage equal to 15% of their MAX HP if the first hit kills an enemy. This second hit cannot be critical.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Multiplier: 6.3*ATK (Single Target) 0.15 * Target MAX HP (AoE)Overall Grading*: Strong