Deliana

Last Updated: September 28, 2022

Champion Overall Rating: 3.5

Key Areas

Arena Def: 9
Arena Atk: 7
Clan Boss: 7
Hydra: 9
Doom Tower: 8

Dungeons

Spider: 8
Fire Knight: 5
Dragon: 8
Ice Golem: 7
Iron Twins: 5

Faction Wars

  • Damage: Great
  • Crowd Control: Great
  • Protection and Support: Godlike

Doom Tower

Magma Dragon: 4
Frost Spider: 8
Nether Spider: 2
Scarab King: 2
Eternal Dragon: 6
Celestial Griffin: 7
Dreadhorn: 2
Dark Fae: 2

Champion Type

HP

6/10

Book
Value

A2, A3

Book
Priority

Deliana

With orbs of lightning and a cool looking staff, Deliana joins the High Elves faction and can be earned as part of the Deliana Chase Event in May 2022 through to July 2022. Players will need to login for 7 days to earn Deliana for free. After this unlike Ninja and Aleksandr, Deliana will be summoned from shards.

Deliana is a classic support based champion but with a few tricks up her sleeve. She brings an AOE A1 with 2 turn Leech on a reasonably high chance which is perfect as a stun set healer for your early progression teams. Her unique aspects of her kit revolve around her A3 and A2. You apply her A3 as an AOE effect which will apply Block Buffs on each enemy for 2 turns. Block buffs is incredibly valuable against enemy support champions such as Duchess Lilitu or Siphi the Lost Bride and also in Hydra Clan Boss. In addition she heals your allies for 5% of their MAX HP for each block buffs that gets placed. This would be quite significant in places like Spider for early game accounts. She can then attack a single enemy with her A2 and place Decrease Resistance. This is then spread to all enemies if the target attacked has block buffs. Quite a powerful pairing for late to end game content where stats become quite high.
With two AOE abilities including one on her A1 basic skill she could be a great candidate for a stun set build or other control set builds.

Finally she has a unique passive that increases her Accuracy by 2 for every 1000 HP her build has. This will equate to around 150-200 extra accuracy depending on the quality of your gear. She has an active effect which will apply Strengthen to all allies when she drops below 50% HP to all allies which could be interesting when paired with a Kyoku or Seeker in Arena. This can be a strong option for a go 2nd team in arena if you cannot make speed teams.

An interesting champion which certainly looks good for early progression and has potential for Hydra end game content.

Heart Stealer

Attacks all enemies. Has a 50% chance of placing a [Leech] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 0.22*HP
Overall Grading*: Average

Withering Scorn - 4 Turn Cooldown

Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease RES] debuff for 2 turns.

If the target is under a [Block Buffs] debuff, also applies a [Debuff Spread] effect, taking any [Decrease RES] debuff on the target and placing it on all enemies.
Level 2: Buff/Debuff Chance +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1

Damage Rating

Multiplier: 0.35*HP
Overall Grading*: Average

Know your Place - 5 Turn Cooldown

Attacks all enemies. Has a 75% chance of placing a [Block Buffs] debuff on each enemy for 2 turns. Heals all allies by 5% of their MAX HP for each [Block Buffs] debuff placed by this skill.

Fills this Champion’s Turn Meter by 10% for each [Block Buffs] debuff attempt blocked or resisted by enemy team.
Level 2: Buff/Debuff Chance +10%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +15%
Level 5: Damage +10%
Level 6: Cooldown -1

Damage Rating

Multiplier: 0.3*HP
Overall Grading*: Average

Magnificent - 4 Turn Cooldown

[Passive Effect]
Increases this Champion’s ACC by 2 for every 1,000 HP this Champion has.

[Active Effect]
Places a 25% [Strengthen] buff on all allies for 2 turns every time this Champion’s HP drops below 50%.

Aura

Increases Ally HP in all Battles by 33%

*Grading is calculated using Realistic Battle Scenarios - Read More Here

PVE Masteries

Stun Set Carry
Clan Boss (Killable)
Offense
blade-disciple
deadly-precision
heart-of-glory
keen-strike
shield-breaker
grim-resolve
single-out
life-drinker
whirlwind-of-death
ruthless-ambush
bring-it-down
wrath-of-the-slain
cycle-of-violence
opportunist
methodical
kill-streak
blood-shield
stoked-to-fury
warmaster
helmsmasher
giant-slayer
flawless-execution
Defense
tough-skin
defiant
blastproof
rejuvenation
might-endurance
improved-parry
shadow-heal
resurgent
bloodthirst
wisdom-of-battle
solidarity
delay-death
harvest-despair
stubbornness
selfless-defender
cycle-of-revenge
retribution
deterrence
iron-skin
bulwark
fearsome-presence
unshakeable
Support
steadfast
pinpoint-accuracy
lay-on-hands
shieldbearer
exalt-in-death
charged-focus
healing-savior
rapid-response
swarm-smiter
arcane-celerity
merciful-aid
cycle-of-magic
lore-of-steel
evil-eye
lasting-gifts
spirit-haste
sniper
master-hexer
elixir-of-life
timely-intervention
oppressor
eagle-eye
Offense
blade-disciple
deadly-precision
heart-of-glory
keen-strike
shield-breaker
grim-resolve
single-out
life-drinker
whirlwind-of-death
ruthless-ambush
bring-it-down
wrath-of-the-slain
cycle-of-violence
opportunist
methodical
kill-streak
blood-shield
stoked-to-fury
warmaster
helmsmasher
giant-slayer
flawless-execution
Defense
tough-skin
defiant
blastproof
rejuvenation
might-endurance
improved-parry
shadow-heal