Gronjarr
Last Updated: April 9, 2022
Champion Overall Rating: 4
Key Areas
Arena Def: | 6 |
Arena Atk: | 6 |
Clan Boss: | 6 |
Hydra: | 9 |
Doom Tower: | 9 |
Dungeons
Spider: | 10 |
Fire Knight: | 6 |
Dragon: | 6 |
Ice Golem: | 7 |
Iron Twins: | 7 |
Faction Wars
Doom Tower
Magma Dragon: | 4 |
Frost Spider: | 10 |
Nether Spider: | 4 |
Scarab King: | 4 |
Eternal Dragon: | 8 |
Celestial Griffin: | 6 |
Dreadhorn: | 4 |
Dark Fae: | 4 |
Champion Type
HP
8/10
Book
Value
A2, A3
Book
Priority
Gronjarr
What do you get when you cross a pyromaniac, a dwarf and an unhealthy obsession with big swords…..Gronjarr! He joins as the eight champion that you can acquire from completing Secret Rooms in the Hard Difficulty Doom Tower.
As you’d expect, his kit revolves entirely around HP Burn. His best usage will likely be into Freeze based champions and bosses. Sorath, which places freeze and has a high resistance, will likely wither against Gronjarr’s passive which can place an irresistible HP Burn when a Freeze is attempted. Outside of the Passive, Gronjarr will do everything in his power to place HP Burns by removing Block Debuffs and placing an AoE HP Burn.
Overall, Gronjarr has a useful kit especially against Sorath but by the time you can fuse him, you will likely have solved many issues in the game. He doesn’t quite add enough to really break many teams. You will already receive an AoE HP Burn from fusing Akoth the Seared, one of the first rotation of Epics from Normal Doom Tower.
Pyro Pummel
Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of [HP Burn] debuffs by 1 turn.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 0.1*HPOverall Grading*: Weak
Shatter Falsity - 4 Turn Cooldown
Attacks 1 enemy 2 times. The first hit has a 75% chance of removing any [Block Debuffs] buffs. The second hit has a 75% chance of removing 1 random buff except [Block Debuffs] buffs.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 0.15*HPOverall Grading*: Average
Fires of Auld - 5 Turn Cooldown
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Also fills this Champion’s Turn Meter by 5% for every [HP Burn] debuff the enemy team had before this attack.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Keeper of Flame [P] - 3 Turn Cooldown
[Passive Effect]
This champion will not receive any damage from [HP Burn] debuffs. Instead, [HP Burn] debuffs will heal this Champion by 5% MAX HP each time the debuff activates.
[Active Effect]
Whenever an enemy attempts to place a [Freeze] debuff on this Champion, instantly removes it and places it on the attacker. Also places a [HP Burn] debuff on the attacker for 1 turn. the [HP Burn] debuff cannot be resisted.
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Blessings
Team Blessings should be limited to 1 per team. For more information, please read our Team Blessings guide here.
Frost Spider
brimstone
Spider
intimidating presence
Debuffer
chainbreaker
Gear Recommendations
Recommended PVE Stats
Acc, Spd, HP
Recommended PVE Artifact Sets
Retaliation, Relentless, Reflex, Speed
Recommended PVP Stats
Acc, Spd, HP
Recommended PVP Artifact Sets
Perception, Stoneskin, Accuracy, Speed