Hoskarul
Last Updated: May 5, 2023
Hoskarul Overall Rating:3.5
Key Areas
Clan Boss: | |
Hydra: | |
Doom Tower: | |
Iron Twins: | |
Sand Devil: | |
Shogun Grove: |
Dungeons
Spider: | |
Fire Knight: | |
Dragon: | |
Ice Golem: |
Hard Mode
Doom Tower
Faction Wars
Magma Dragon: | |
Frost Spider: | |
Nether Spider: | |
Scarab King: |
Eternal Dragon: | |
Celestial Griffin: | |
Dreadhorn: | |
Dark Fae: |
Faction Wars
Arena Roles
Understanding Arena Roles
×Live Arena
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Mythical Champions have multiple forms with different roles. We are currently re-working our ratings to support this dynamic.
DEF
7/10
Book Value
Book Priority
Hoskarul Overview
With stunning riposte, Hoskarul clubs his opponents in the Barbarian arena contests with no one capable of withstanding his blows.
If you ever wanted a champion that could Stun, Hoskarul is first pick in your roster. His kit revolves completely around the Stun debuff by placing on an Area of Effect attack on the A2 but also cleansing any stun debuffs on your team. His passive also makes him immune to any Stun debuff creating some interesting counters to any Astralon or Basileus Roanas opponent in the arena or to help you climb to the highest tiers of the Doom Tower where Control debuffs are essential (if you don’t have the ability to 1 shot the waves).
His passive is also unique in that any Stunned enemy will take 15% more damage from your entire team, paired with the Opportunist mastery your champions can end up dealing an extra 27% more damage on hit. Truly a powerful passive paired with his immunity.
Hoskarul Skills
Hermit Cudgel
Attacks 1 enemy. Has a 30% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 3.85*DEFOverall Grading*: Godlike
Sustained Beating - 4 Turn Cooldown
Attacks all enemies. Has a 50% chance of placing a [Stun] Debuff for 1 turn. Decreases the Turn Meters of enemies under [Stun] debuffs by 15%.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +25%
Level 4: Cooldown -1
Damage Rating
Multiplier: 4.1*DEfOverall Grading*: Godlike
Unfaze - 6 Turn Cooldown
Removes all Stun debuffs from all allies, then places a 60% [Increase DEF] buff and a 25% [Increase RES] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Finish the Foe [P]
Immune to [Stun] debuffs. Increase the damage inflicted by all allies by 15% when attacking enemies under [Stun] Debuffs.
Aura
Increases Ally DEF in Faction Crypts by 30%
*Grading is calculated using Realistic Battle Scenarios - Read More Here