Husk
Last Updated: September 27, 2022
Champion Overall Rating: 4
Kuldath God
Key Areas
Arena Def: | 7 |
Arena Atk: | 7 |
Clan Boss: | 4 |
Hydra: | 9 |
Doom Tower: | 7 |
Dungeons
Spider: | 9 |
Fire Knight: | 7 |
Dragon: | 8 |
Ice Golem: | 8 |
Iron Twins: | 8 |
Faction Wars
Doom Tower
Magma Dragon: | 10 |
Frost Spider: | 9 |
Nether Spider: | 8 |
Scarab King: | 3 |
Eternal Dragon: | 6 |
Celestial Griffin: | 6 |
Dreadhorn: | 6 |
Dark Fae: | 6 |
Champion Type
HP
8/10
Book
Value
A2
Book
Priority
Husk
No-one knows how many men were used to build this creature. Husk is the combination of multiple cadavers pieced together to attempt to build the ultimate killing machine. At some point the scientists lost control of their experiment as he stunned them to escape. Now his rage knows no ends slaying beasts in the night.
Husk is a Force affinity epic champion from the Undead Hordes faction. Husk has an AOE Stun ability which also hits for enemy MAX HP making him both a really hard-hitting champion for boss fights as well as a good control champion. As a Force affinity champion, he becomes the only champion with that skill capable of maximum damage for Magic affinity and neutral for Force affinity. Husk can be used to help you through Spider 19 which a lot of people find extremely challenging but more recently we see Husk as a standout damage dealer in high end Hydra teams using the AOE nuke on his A2 combined with the provoke against the head of decay from his A1. Most players completely turn off his A3 skill.
Husk is good for his Enemy Max HP ability for the Sand Devil.
Husk has a slightly lower damage multiplier compared to Royal Guard however he is a fantastic alternative. Make sure you build Husk with 100% crit rate, high speed, accuracy, and then maximum crit damage or if for Hydra ignore the accuracy completely.
Husk is very useful against Kuldath in Doom Tower with an enemy max HP damage hit and an A1 provoke!
Husk is one of the most underrated epics in the game, do not sleep on this champion!
Burning Iron [ATK]
Attacks 1 enemy 2 times. Has a 20% chance of placing a Provoke debuff for 1 turn.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +5%
Level 6: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 2.8*ATKOverall Grading*: Strong
Despair [Enemy MAX HP] - 5 Turn Cooldown
Attacks all enemies. Has a 35% chance of placing a Stun debuff for 1 turn. Damage inflicted isproportional to enemy MAX HP.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Damage Rating
Multiplier: 0.1*TRG_HPOverall Grading*: Godlike
Retaliate Current [HP] - 4 Turn Cooldown
Attacks 1 enemy. Damage Increases according to this Champion’s current HP.
Attacks 1 enemy.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Rating
Multiplier: 0.33*HPOverall Grading*: Average
(Aura)
Increases Ally HP in the Arena by 30%
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Blessings
Team Blessings should be limited to 1 per team. For more information, please read our Team Blessings guide here.
Hydra Clan Boss
heavencast
Late Game
crushing rend
Gear Recommendations
Recommended PVE Stats
ACC, SPD, C.RATE, C.DMG, HP%
Recommended PVE Artifact Sets
Speed, Accuracy, Perception, Immortal
Recommended PVP Stats
ACC, SPD, C.RATE, C.DMG, HP%
Recommended PVP Artifact Sets
Speed, Accuracy, Perception, Immortal