Ignatius

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Ignatius

Champion Overall Rating: 4

Spider & Sorath GOD

Key Areas

Arena Def: 10
Arena Atk: 10
Clan Boss: 4
Faction Wars: 8

Dungeons

Spider: 10
Fire Knight: 6
Dragon: 8
Ice Golem: 8

Doom Tower

Magma Dragon: 8
Frost Spider: 10
Nether Spider: 8
Scarab King: 4

Champion Type

DEF

8/10

Book
Value

A3

Book
Priority

Ignatius

Ignatius is a Magic affinity legendary from the Ogryn Tribes faction. Ignatius is known for his AOE HP burn which requires zero accuracy to land! Ignatius was one of the first champions in Raid Shadow Legends to give people a comfortable way to beat Spider 20! Since then more AOE HP burn champions have come into Raid however Ignatius remains one of the best.
His build for Spider is very different from other areas of the game. In Spider 20 you want to let the burn do the damage therefore low crit rate, low crit damage is best so that you do not hit the spiderlings too hard.
If building as an Arena nuker build high crit rate, crit damage and high defence. You can also run him as a solo farmer in Nightmare Campaign 12-6 if in high crit, crit damage defence, over 200 speed and in lifesteal gear. He is one of the few that can farm Nightmare Campaign in under a minute solo.
Ignatius also has a kit that lends itself to the Sorath fight in Doom Tower with AOE HP burns however it may not cast on auto.

Overall Ignatius is a great defensive champion who can hit really hard!

Skull Rattle [DEF]

Attacks 1 enemy. Has a 15% chance of placing a Stun debuff for 1 turn.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%

Damage Multiplier: 3.8 DEF

Damage Grade: Strong

Battle Shout [DEF]

Cooldown: 5 turns
Attacks all enemies. Has a 50% chance of placing a Provoke debuff for 1 turn.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1

Damage Multiplier: 4.9 DEF

Turn to Ash [DEF]

Cooldown: 6 turns
Attacks all enemies. Has a 75% chance of placing a HP Burn debuff for 2 turns. This debuff cannot be resisted.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1

Damage Multiplier: 5.6 DEF

(Aura)

Increases Ally DEF in all battles by 25%.

PVE Masteries

Recommended PVE Stats

ACC, SPD, DEF%, C.RATE

Recommended PVE Artifact Sets

Lifesteal, Speed, Accuracy, Perception, Defence

PVP Masteries

Recommended PVP Stats

SPD, DEF%, C.RATE, C.DAM

Recommended PVP Artifact Sets

Speed, Accuracy, Perception, Defence, Savage

Video Guide