Ignatius
Last Updated: April 9, 2022
Champion Overall Rating: 4
Spider & Sorath GOD
Key Areas
Arena Def: | 9 |
Arena Atk: | 9 |
Clan Boss: | 4 |
Hydra: | 8 |
Doom Tower: | 8 |
Dungeons
Spider: | 10 |
Fire Knight: | 6 |
Dragon: | 8 |
Ice Golem: | 8 |
Iron Twins: | 6 |
Faction Wars
Doom Tower
Magma Dragon: | 8 |
Frost Spider: | 10 |
Nether Spider: | 8 |
Scarab King: | 4 |
Eternal Dragon: | 10 |
Celestial Griffin: | 6 |
Dreadhorn: | 6 |
Dark Fae: | 7 |
Champion Type
DEF
8/10
Book
Value
A3
Book
Priority
Ignatius
Ignatius is a Magic affinity legendary from the Ogryn Tribes faction. Ignatius is known for his AOE [HP burn] which requires zero accuracy to land!
Ignatius was one of the first champions in Raid Shadow Legends to give people a comfortable way to beat Spider! Since then more AOE HP burn champions have come into Raid however Ignatius remains one of the best when it comes to consistency.
His build for Spider is very different from other areas of the game, as you do not want him to be contributing any damage outside of his [HP burn] debuffs, which is naturally quite hard to do as Ignatius can hit incredibly hard, to achieve this you want to avoid any Critical Rate and/or Critical Damage in his build, focusing solely on Speed and Accuracy.
If you are building Ignatius as an Arena nuker, you will need 100% Critical Rate, Critical Damage and high defence.
You can also run him as a solo farmer in Nightmare Campaign 12-6 if in high crit, crit damage defence, over 200 speed and in lifesteal gear. He is one of the few that can farm Nightmare Campaign in under a minute solo.
Ignatius also has a kit that lends itself to the Sorath fight in Doom Tower with AOE [HP burn].
Overall Ignatius is a great defensive champion who can hit really hard!
Skull Rattle [DEF]
Attacks 1 enemy. Has a 15% chance of placing a Stun debuff for 1 turn.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 3.8*DEFOverall Grading*: Strong
Battle Shout [DEF] - 5 Turn Cooldown
Attacks all enemies. Has a 50% chance of placing a Provoke debuff for 1 turn.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 4.9*DEFOverall Grading*: Strong
Turn to Ash [DEF] - 6 Turn Cooldown
Attacks all enemies. Has a 75% chance of placing a HP Burn debuff for 2 turns. This debuff cannot be resisted.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 5.6*DEFOverall Grading*: Godlike
(Aura)
Increases Ally DEF in all battles by 25%.
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Blessings
Team Blessings should be limited to 1 per team. For more information, please read our Team Blessings guide here.
Debuffer
temporal chains
Damage Dealer
soul reap
Gear Recommendations
Recommended PVE Stats
ACC, SPD, DEF%, C.RATE
Recommended PVE Artifact Sets
Lifesteal, Speed, Accuracy, Perception, Defence
Recommended PVP Stats
SPD, DEF%, C.RATE, C.DAM
Recommended PVP Artifact Sets
Speed, Accuracy, Perception, Defence, Savage