Ironclad is a Force affinity rare from the Orcs faction. Ironclad has a unique ability in Raid allowing him to be a crazy damage dealer in the right setup.
Ironclad has a passive that does damage from overhealing! The best setup for this is to build ironclad like a nuker, high crit rate, and crit damage. Then heal with some of the strongest healers in the game such as apothecary or sethalia! Their heals will do damage to all the enemies. Ironclad in a stun set with a passive healer can also be strong.
Wallop [HP] [ATK]
Attacks 1 enemy. Has a 25% chance of placing a 100% Heal Reduction debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: (0.1 HP) + ATK
Cooldown: 4 turns
Removes 1 random debuff from all allies. Places a 25% Increase ATK buff on all allies for 2 turns.
Level 2: Cooldown -1
Blood Burst (Passive)
Cooldown: 1 turn
When healed, will attack all enemies inflicting damage proportional to any surplus heal. Damage inflicted is equal to 50% of any surplus heal