Karato Foxhunter
Last Updated: May 5, 2023
Karato Overall Rating:4
Key Areas
Clan Boss: | |
Hydra: | |
Doom Tower: | |
Iron Twins: | |
Sand Devil: | |
Shogun Grove: |
Dungeons
Spider: | |
Fire Knight: | |
Dragon: | |
Ice Golem: |
Hard Mode
Doom Tower
Faction Wars
Magma Dragon: | |
Frost Spider: | |
Nether Spider: | |
Scarab King: |
Eternal Dragon: | |
Celestial Griffin: | |
Dreadhorn: | |
Dark Fae: |
Faction Wars
Arena Roles
Understanding Arena Roles
×Live Arena
Select an Arena Tier to retrieve stats
Mythical Champions have multiple forms with different roles. We are currently re-working our ratings to support this dynamic.
ATK
5/10
Book Value
Book Priority
Karato Foxhunter Overview
After his spell as an extra on the cast of the Last Samurai, Karato Foxhunter returns home to join his fellow samurai in the Shadowkin Faction. He is available as the 2022 Valentine’s Fusion Event and when paired with Yumeko, has some pretty unique mechanics.
His staple ability is his passive. He is the first champion whose damage will bypass all enemy passive skills and masteries. Karato is an extremely strong nuker against strong defence champions such as Duchess Lilitu and Candraphon. However, he also loses mastery and passive benefits in your team basically any mastery that provides % damage increase versus champions.
This passive does not activate versus any bosses and therefore normal masteries are fine in that situation and versus Clan Boss!
He brings an AoE attack with Block Active Skills debuff and his other abilities bring a 100% chance to Stun a target and a triple hit a1 with Weaken makes him great for progressing in Fire Knight or for use in Clan Boss (you will want Giant Slayer for these areas). His abilities are enhanced by Yumeko which makes him significantly stronger. He could potentially cycle his A2 to continuously kill the enemy and reset the cooldown and if Yumeko dies you can cut in and take turns either by killing an enemy or by blocking active skills.
Karato Foxhunter Skills
Three Visitations
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 1.5*ATKOverall Grading*: Godlike
Bedevil - 4 Turn Cooldown
Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Grants an Extra turn and resets the cooldown of this skill if Yumeko is on the same team and this skill kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 6.5*ATKOverall Grading*: Godlike
Suppression Ward - 4 Turn Cooldown
Attacks all enemies. Has an 80% chance of placing a [Block Active Skills] debuff for 2 turns. This debuff cannot be resisted if Yumeko is on the same team.
Level 2: Buff/Debuff Chance +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Damage +10%
Damage Rating
Multiplier: 4.65*ATKOverall Grading*: Godlike
Stoicism [P]
Damage inflicted by this Champion cannot be decreased by enemy Passive skills or Masteries, except by the Passive skills of Bosses.
Damage inflicted by this Champion cannot be increased by this Champion’s Masteries or ally Passive Skills (Except Bosses!)
Whenever Yumeko dies, instantly grants a turn to this Champion and resets the cooldowns of each of this Champion’s skills.
Aura
Increases Ally C.RATE in all Battles by 20%
*Grading is calculated using Realistic Battle Scenarios - Read More Here