Narma the Returned
Last Updated: August 16, 2023
Narma the Returned Overview
This toxic sorceress has risen from darkness, and has returned to seek vengeance on her nemesis … The Demon Lord! Narma The Returned is a Legendary Support champion residing from the Knights Revenant Faction.
Narma’s abilities revolve around Poisons, Decrease Attack & Debuff extensions, and can be universally used for many boss encounters. Opening with the Toxin Trance [A3], she attacks 1 enemy whilst placing three 5% Poison Debuffs & a Poison Sensitivity for 3 turns. Although we ideally want this skill on a 3 turn cooldown, her A1 grants a 40% chance of increasing the duration of 3 random debuffs to keep these up more consistent [Build with Master Hexer masteries]. Against the Clan Boss you may want to consider a Counter-Attack / Ally Attack team to gain optimal value from this default skill, or simply pairing her with Emic Trunkheart to reduce her A3 cooldown [As an example].
Narma can also place Decrease Attack Debuffs on target enemies, whilst also all allies by 15% of this champion’s MAX HP [The heal increases by 2% for each poison active]. The overall synergy of all of these Debuffs & mechanics makes this champion very useful for boss encounters, and she will be a great addition to your Faction Wars line up!
Narma the Returned Skills
8/10
Book Value
Book Priority
Narma the Returned PVE Masteries
Narma the Returned PVP Masteries
Narma the Returned Blessings
Team Blessings should be limited to 1 per team. For more information, please read our Team Blessings guide here.
Clan Boss
brimstone
Iron Twins
intimidating presence
Narma the Returned Gear Recommendations
Recommended PVE Stats
ACC, SPD, DEF%, C.RATE, C.DMG
Recommended PVE Artifact Sets
Speed, Perception, Reflex, Lifesteal
Recommended PVP Stats
N/A
Recommended PVP Artifact Sets
N/A