Nekhret the Great
Last Updated: November 13, 2022
Champion Overall Rating: 4.5
Fire Knight & Arena God
Key Areas
Arena Def: | 10 |
Arena Atk: | 10 |
Clan Boss: | 9 |
Hydra: | 7 |
Doom Tower: | 8 |
Dungeons
Spider: | 9 |
Fire Knight: | 10 |
Dragon: | 9 |
Ice Golem: | 10 |
Iron Twins: | 7 |
Faction Wars
Doom Tower
Magma Dragon: | 9 |
Frost Spider: | 10 |
Nether Spider: | 8 |
Scarab King: | 10 |
Eternal Dragon: | 8 |
Celestial Griffin: | 8 |
Dreadhorn: | 6 |
Dark Fae: | 6 |
Champion Type
DEF
10/10
Book
Value
A1, A2, A3
Book
Priority
Nekhret the Great
From an ancient sect pre-dating all of the Telerian heroes Nekhret the Great led a team of acolytes dead into their tombs and cast a spell of undying. 2000 years later he rose ready to reclaim his place as lord of the realm.
Nekhret the Great is a Void legendary from the Undead Hordes faction. Nekhret was added to Raid during the festive fusion update of 2020 and quickly became a hugely sought after Void legendary! Nekhret has 3 of the strongest buffs on one ability his A3 including Block Debuffs, Ally Protection and Strengthen. He also has a passive apply this same skill at the start of each round to one ally with the lowest MAX HP which is amazing in any content to keep a squishy champion alive! Often used in Clan Boss or Arena but able to support anywhere.
Nekhret is THE BEST arena protectors in Raid. He can ensure your damage dealer will have at least one round of nukes provided you build Nekhret high HP (often used in protection or Shield set). He defines a go 2nd arena team!
Tomb Glaive
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% [Decrease ATK] debuff for 1 turn. This effect cannot be resisted.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 1.3*DEFOverall Grading*: Strong
Legion of the Damned - 5 Turn Cooldown
Teams up with allies to attack 1 enemy. All allies under [Ally Protection] buffs placed by this champion will join the attack. Allies joining the attack will use their default skills.
Grants an Extra Turn if no enemies are killed during this attack.
Level 2: Cooldown -1
Disturbing Infusion - 4 Turn Cooldown
Places a [Block Debuffs] buff, a 50% [Ally Protection] buff and a 25% [Strengthen] buff on an ally for 3 turns.
The [Ally Protection] buff cannot be removed.
Level 2: Cooldown -1
Unsleeping Aegis [P]
Whenever an ally is attacked while under an [Ally Protection] buff placed by this champion, places a [Shield] buff on the ally equal to 30% of this champion’s MAX HP for 2 turns. Occurs only if the ally does not already have a [Shield] buff placed by this champion.
Also decreases the cooldown of this champion’s [Legion of the Damned] skill by 2 turns if the [Shield] buff is placed.
Arise my Minions (Passive)
Places a [Block Debuffs] buff and a 25% [Strengthen] buff for 3 turns on the ally with the lowest MAX HP at the start of each round. Also places a 50% [Ally Protection] buff on them for 6 turns.
The [Ally Protection] buff cannot be removed.
(Aura)
Increases Ally Resist in all battles by 60.
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Blessings
Team Blessings should be limited to 1 per team. For more information, please read our Team Blessings guide here.
Arena Defense
polymorph
Clan Boss
brimstone
Gear Recommendations
Recommended PVE Stats
SPD, DEF%, HP%
Recommended PVE Artifact Sets
Lifesteal, Speed, Defence, Immortal
Recommended PVP Stats
HP%, DEF%, RES, SPD
Recommended PVP Artifact Sets
Stoneskin, Bolster, Protection