Ninja
Last Updated: May 7, 2023
Champion Overall Rating:4.5
Boss Slayer
Key Areas
Arena Def: | |
Arena Atk: | |
Clan Boss: | |
Hydra: | |
Doom Tower: |
Dungeons
Spider: | |
Fire Knight: | |
Dragon: | |
Ice Golem: | |
Iron Twins: |
Hard Mode
Doom Tower
Faction Wars
Magma Dragon: | |
Frost Spider: | |
Nether Spider: | |
Scarab King: |
Eternal Dragon: | |
Celestial Griffin: | |
Dreadhorn: | |
Dark Fae: |
Faction Wars
Champion Type
ATK
9/10
Book Value
Book Priority
Ninja Overview
Ninja joins the Shadowkin Faction as a special collaboration with the popular streamer, Ninja. Ninja will be available to any players who played between July 16th 2021 and October 15th 2021 (acquired after 7 days of playtime). This was the second time Plarium has released a champion based on a Streamer after Saito which we think is super cool!
As one of the most unique champions in all of Teleria, Ninja can destroy many bosses and content with his powerful A2 ability, Hailburn, that places a HP Burn debuff on a random target and if that target is a boss it instantly activate the burn debuff. Against single targets this creates a triple activation of HP burn without consuming the duration of the debuff. His A3 also has dual roles. When used against champions, it is a 100% chance to place a Freeze debuff against all enemies making him an excellent option for controlling waves on the way to the boss. When he reaches the boss, instead of Freezing (which nearly all bosses in the game are immune to), he reduces the cooldown of his A2 by 1 turn and ignores 50% of the defence of the boss. Ninja also has a Decrease Defence on the A1 with a turn meter boost, but be warned when speed tuning him – he doesn’t gain turn meter if he weak hits!
What makes Ninja especially powerful is his Passive, which allows him to grow his Attack and Critical Damage stat by up to 100% and 25% respectively. It increases at different rates on champions compared to bosses but once Ninja has used each ability on a boss 5 times, he is fully stacked up for the remainder of the fight. This allows you to build him defensively yet still pull out incredible damage numbers or go out all out for some insanely high damage numbers. Ninja sits in the best unkillable clan boss teams in the game due to his ability to produce raw damage.
It is a shame there is no way to earn Ninja in the game after the initial event because Ninja appears in almost all the top teams but fear not there is an alternative available through the Referral system in Crohnam (he’s just not as good as the God that is Ninja!).
Ninja Skills
Shatterbolt
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion’s Turn Meter by 15% when used against Bosses.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 3.7*ATKOverall Grading*: Strong
Hailburn - 4 Turn Cooldown
Attacks 3 times at random. Each hit has a 75% chance of placing [HP Burn] for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns.
When used against Bosses, will instantly active any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 2*ATKOverall Grading*: Godlike
Cyan Slash - 5 Turn Cooldown
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn.
When targetting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target’s DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Level 2: Damage +15%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: Boss: 3*ATK OR AoE: 3.95*ATKOverall Grading*: Strong
Escalation [P]
Increases Ninja’s ATK by 10% (up to 100%) and C.DMG% by 5% (up to 25%) each time a single enemy is hit by all three of Ninja’s Active Skills in a single Round. This effect can occur multiple times against the same enemy.
When fighting Bosses, will increase Ninja’s ATK by 20% (up to 100%) and C.DMG by 10% (up to 25%) instead.
*Grading is calculated using Realistic Battle Scenarios - Read More Here
Ninja PVE Masteries
Ninja PVP Masteries
Ninja Blessings
Team Blessings should be limited to 1 per team. For more information, please read our Team Blessings guide here.
Damage Dealer
brimstone
Clan Boss
phantom touch
Ninja Gear Recommendations
Recommended PVE Stats
SPD, ACC, C.RATE, C.DMG
Recommended PVE Artifact Sets
Perception, Speed, Cruel, Accuracy
Recommended PVP Stats
C.Rate, C.DMG, SPD, ACC
Recommended PVP Artifact Sets
Savage, Perception, Cruel, Speed