
Godforge Alpha Wave 1: Top 5 Epics
With Alpha Wave 1 wrapping up, it is the perfect moment to highlight the epic-tier heroes that made the biggest impact in the first round of testing. While rare heroes often stole the spotlight this wave, several epics proved their worth in key fights and specialized roles. This list blends direct playtesting experience with trusted feedback from other experienced players in the Godforge community, showing which epics stood out most in Wave 1.
Imhotep – The Overlooked Support Powerhouse

Imhotep may not have been widely used in Wave 1, but he brings one of the most complete support kits in the epic category. His basic attack applies reflect to block the next debuff on himself and an ally, while his core ability heals the team by 25% of max HP, grants sharpen for extra crit damage, and applies stalwart to block control effects.
His ultimate not only reduces incoming damage and reflects some back, but it also lowers the divinity cost of allied ultimates by up to 18% when stacked. In the right team, this can create a snowball effect in prolonged battles. His passive adds another layer of safety, granting ward at the start of each round to make an ally immune to their first incoming attack. With sustain, control immunity, and team-wide utility, Imhotep is a sleeper pick worth building.
Modred & Percival – Control Specialists
This is a two-for-one entry because both Modred and Percival shine for the same reason: control.
Modred, a disruptor, focuses on confuse, giving him the ability to cause enemies to attack each other. Fully awakened, his chance to land this jumps to 100%. He can also place corrupt and steal buffs, and his ultimate hits harder against confused enemies while draining divinity and turn meter from those under corrupt.
Percival, a brawler, trades confuse for stuns and brings impressive tankiness by scaling damage with resistance. His kit offers buff removal, bonus damage against Chaos enemies, and resistance-based scaling that makes him both durable and dangerous. His core skill stuns targets while buffing himself with resistance and radiance, and his ultimate provides self-cleanse, retaliate, and ward for added survivability. Both heroes excel at locking down dangerous targets and disrupting enemy strategies.
Hound of Duat – The Boss Control Specialist

Hound of Duat is a defender-support hybrid that thrives in boss encounters, especially against the Golden Guardian. His basic attack hits twice with chances to steal divinity, slowing boss ultimates and preventing dangerous one-shots. If paired with Anubis, his value spikes even higher thanks to potential team-up mechanics.
His shield-providing second skill scales off damage dealt and can refresh when specific allies are attacked. His ultimate is where he really shines, combining retaliate, protect, and phoenix to create a cycle of damage mitigation and counterattacks. Every retaliate procs his divinity-draining basic attack, making him a nightmare for bosses that rely on building up their ultimate quickly. Even without Anubis, Hound is an extremely strong pick for controlling high-level PvE threats.
Gilgamesh – Wave Clear Juggernaut
Gilgamesh is pure, unapologetic damage. His basic skill scales with both attack and his max HP, making him an incredible candidate for hybrid stat stacking. With the right setup (Heka being a notable pairing) his damage output becomes ridiculous.
His core skill hits all enemies harder the lower his HP, creating a natural risk-reward mechanic, and at awakening five, he can trigger this core skill automatically when taking fatal damage. His ultimate smashes all enemies with bonus damage if their divinity is above 50%, while also granting himself a sizeable barrier. The cherry on top is his passive, which lowers his own ultimate cooldown when any ally or enemy uses theirs. In content where clearing waves matters, Gilgamesh is an MVP.
Beowulf – Boss Executioner

While Gilgamesh rules wave clear, Beowulf is the undisputed boss killer of Wave 1. His kit focuses on high-damage output against enemies with large HP pools, scaling specifically for bosses and brawlers. His enemy max HP damage mechanics allow him to chunk down huge health bars far faster than most heroes in the game.
He is not the first epic you will want to build when starting out, but once you reach high floors like 90, 120, or even 150, he becomes essential for making those fights significantly easier. When it comes to single-target raid-style boss damage, few can match him.
Honorable Mentions – Brynhild and Pandora
Brynhild offers solid utility with attack down, radiance, and a passive that places Blaze on attackers while under radiance, adding extra chip damage and disruption. Pandora brings an intriguing control-support mix with buff stealing, divinity and turn meter manipulation, random disables, and the ability to transfer her debuffs to enemies. While less common in Wave 1, both could rise in priority in future waves with the right meta shifts.
Final Thoughts – Epics Have Their Niche
Alpha Wave 1 proved that while rares can carry you far, epics bring unique utility, control, and damage ceilings that rares simply cannot match. From Imhotep’s teamwide sustain to Beowulf’s boss-melting strikes, these heroes each carved out a strong role in the first alpha meta. Future waves may shuffle the rankings, but for now, these are the epic-tier champions that stood tallest.

