
What King Arthur: Legends Rise Does Better Than Raid: Shadow Legends
King Arthur: Legends Rise brings fresh mechanics, deeper customization, and smarter quality-of-life features that make it stand out from other mobile RPGs. If you’re a Raid: Shadow Legends player looking for something new—or just curious about what makes this game special—this guide will break down the best features that King Arthur: Legends Rise does better.
1. The Relic System – Complete Hero Customization
One of the standout features of King Arthur: Legends Rise is its Relic system.
How It Works:
- Every hero can equip different Relics, which change:
- Their elemental affinity (Fire, Ice, Storm).
- Their skills and playstyle.
For example, Arthur’s abilities completely change based on his equipped Relic:
- Excalibur (Fire) – High single-target damage, chance to stun.
- Breath of Diana (Storm) – Team-wide attack buffs, multi-hit attacks.
- Regal Roar (Ice) – AOE debuffs, chill effects.
Why It’s Better Than Raid:
- In Raid: Shadow Legends, heroes have set skills and elements—you can’t change them.
- In King Arthur: Legends Rise, one hero can fill multiple roles based on their Relic, allowing for deeper team strategies.
Example in Action:
Arthur’s Fire Relic isn’t great for Plane of Beasts (a dungeon requiring multi-hit attacks), but switching to his Storm Relic makes him far more effective with a triple-hit ability and attack speed buffs.
This level of customization makes each hero much more versatile compared to Raid’s static system.

2. The Chivalry System – A Meaningful Dupe Mechanic
Duplicate heroes are actually useful in King Arthur: Legends Rise thanks to the Chivalry System.
How It Works:
- Dupes of a hero unlock Chivalry levels, which provide:
- New passive effects (not just raw stat boosts).
- Unique gameplay mechanics that change how a hero functions.
- Generic upgrade tokens (so you don’t have to rely on pulling dupes).
Example: How Chivalry Makes Heroes Stronger
- At Chivalry Level 8, Arthur gets extra attack turns when he crits, making him significantly stronger.
- Kay’s Chivalry 8 unlocks an evasion-based mechanic, letting her dodge multiple attacks and take extra turns.
Why It’s Better Than Raid:
- In Raid: Shadow Legends, the duplicate system only increases base stats and has little impact on a hero’s abilities.
In King Arthur: Legends Rise, dupes actively change how heroes function, making them more fun and rewarding to build.
3. Hero Resets – No More Wasted Resources
Leveling up a hero in many mobile RPGs feels permanent and punishing if you make the wrong choice. Not here.
How Hero Reset Works:
- You can fully reset any hero at any time.
- All experience is refunded as potions.
- Gear and Relics can be unequipped and reused.
Why This Is a Big Deal
- Raid: Shadow Legends has no reset feature, meaning any resources spent are gone forever.
- King Arthur: Legends Rise lets you experiment freely without regret.
If you accidentally invest in the wrong character or find a better hero, you can simply reset and move your resources elsewhere—a game-changer for long-term progression.

4. The Forge – Craft Your Own Gear
The Forge is a game-changer, letting you craft specific gear sets tailored to your heroes.
How It Works:
- You farm materials in dungeons and use them to craft powerful gear sets.
- You can choose the gear type (helmets, weapons, accessories).
- Certain gear sets have unique effects, like:
- Vigor Set – Increases skill energy (Vigor) regeneration.
- Counter Set – Allows heroes to counterattack when hit.
- Strife Set – Grants attack bonuses when enemies die.
Why It’s Better Than Raid:
- In Raid: Shadow Legends, gear is entirely RNG-based—you have no control over what you get.
- In King Arthur: Legends Rise, you can target farm and craft gear, reducing frustration.
This system removes a lot of the randomness that makes gearing up frustrating in other games.
5. Unlimited Auto-Battles – No More Artificial Limits
Most mobile RPGs limit how many auto-battles you can run daily (Raid sells multi-battle tokens).
King Arthur: Legends Rise has no cap on auto-battles.
- You can farm dungeons, XP, and gold as much as you want (limited only by your stamina).
- This means no waiting for daily multi-battle refills.
6. Arena System – No Pay-to-Win Stamina Limits
King Arthur: Legends Rise has a better PvP Arena system than most RPGs.
- No battle limitations – Fight as much as you want.
- Three free opponent refreshes per day.
- Weekly ranked seasons give valuable rewards just for participating.
Unlike Raid, where PvP battles are limited by refresh timers and pay-to-win mechanics, here you can fight freely and earn rewards through play.

7. The Event System – Free Rewards That Actually Matter
The game offers frequent, generous events that help free-to-play players keep up.
Examples of Event Rewards:
- Summoning Events → Free gems and Relic summon tokens.
- Arena Events → Earn tons of stamina just for fighting.
- Gold Farming Events → Get extra gold for upgrading heroes.
Unlike Raid, where event rewards often feel underwhelming, here they actually help progress your account.
8. In-Game Progression Guidance
New players often struggle to know what to do next in RPGs. King Arthur: Legends Rise fixes that with:
- Clear progression milestones – Tells you when your heroes need better gear, higher levels, or stronger teams.
- The Path of Power system – Guides you through which dungeons to prioritize.
- Story-based team restrictions – Encourages you to level different heroes without making it feel wasteful.
Raid lacks this level of player guidance, leaving many new players stuck.