What King Arthur: Legends Rise Does Better Than Raid: Shadow Legends
Published On: February 10, 2025
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What King Arthur: Legends Rise Does Better Than Raid: Shadow Legends

King Arthur: Legends Rise brings fresh mechanics, deeper customization, and smarter quality-of-life features that make it stand out from other mobile RPGs. If you’re a Raid: Shadow Legends player looking for something new—or just curious about what makes this game special—this guide will break down the best features that King Arthur: Legends Rise does better.

1. The Relic System – Complete Hero Customization

One of the standout features of King Arthur: Legends Rise is its Relic system.

How It Works:

  • Every hero can equip different Relics, which change:
    • Their elemental affinity (Fire, Ice, Storm).
    • Their skills and playstyle.

For example, Arthur’s abilities completely change based on his equipped Relic:

  • Excalibur (Fire) – High single-target damage, chance to stun.
  • Breath of Diana (Storm) – Team-wide attack buffs, multi-hit attacks.
  • Regal Roar (Ice) – AOE debuffs, chill effects.

Why It’s Better Than Raid:

  • In Raid: Shadow Legends, heroes have set skills and elements—you can’t change them.
  • In King Arthur: Legends Rise, one hero can fill multiple roles based on their Relic, allowing for deeper team strategies.

Example in Action:

Arthur’s Fire Relic isn’t great for Plane of Beasts (a dungeon requiring multi-hit attacks), but switching to his Storm Relic makes him far more effective with a triple-hit ability and attack speed buffs.

This level of customization makes each hero much more versatile compared to Raid’s static system.

2. The Chivalry System – A Meaningful Dupe Mechanic

Duplicate heroes are actually useful in King Arthur: Legends Rise thanks to the Chivalry System.

How It Works:

  • Dupes of a hero unlock Chivalry levels, which provide:
    • New passive effects (not just raw stat boosts).
    • Unique gameplay mechanics that change how a hero functions.
    • Generic upgrade tokens (so you don’t have to rely on pulling dupes).

Example: How Chivalry Makes Heroes Stronger

  • At Chivalry Level 8, Arthur gets extra attack turns when he crits, making him significantly stronger.
  • Kay’s Chivalry 8 unlocks an evasion-based mechanic, letting her dodge multiple attacks and take extra turns.

Why It’s Better Than Raid:

  • In Raid: Shadow Legends, the duplicate system only increases base stats and has little impact on a hero’s abilities.

In King Arthur: Legends Rise, dupes actively change how heroes function, making them more fun and rewarding to build.

3. Hero Resets – No More Wasted Resources

Leveling up a hero in many mobile RPGs feels permanent and punishing if you make the wrong choice. Not here.

How Hero Reset Works:

  • You can fully reset any hero at any time.
  • All experience is refunded as potions.
  • Gear and Relics can be unequipped and reused.

Why This Is a Big Deal

  • Raid: Shadow Legends has no reset feature, meaning any resources spent are gone forever.
  • King Arthur: Legends Rise lets you experiment freely without regret.

If you accidentally invest in the wrong character or find a better hero, you can simply reset and move your resources elsewhere—a game-changer for long-term progression.

King Arthur: Legends Rise – Essential Tips for Clan Wars and PVP

4. The Forge – Craft Your Own Gear

The Forge is a game-changer, letting you craft specific gear sets tailored to your heroes.

How It Works:

  • You farm materials in dungeons and use them to craft powerful gear sets.
  • You can choose the gear type (helmets, weapons, accessories).
  • Certain gear sets have unique effects, like:
    • Vigor Set – Increases skill energy (Vigor) regeneration.
    • Counter Set – Allows heroes to counterattack when hit.
    • Strife Set – Grants attack bonuses when enemies die.

Why It’s Better Than Raid:

  • In Raid: Shadow Legends, gear is entirely RNG-based—you have no control over what you get.
  • In King Arthur: Legends Rise, you can target farm and craft gear, reducing frustration.

This system removes a lot of the randomness that makes gearing up frustrating in other games.

5. Unlimited Auto-Battles – No More Artificial Limits

Most mobile RPGs limit how many auto-battles you can run daily (Raid sells multi-battle tokens).

King Arthur: Legends Rise has no cap on auto-battles.

  • You can farm dungeons, XP, and gold as much as you want (limited only by your stamina).
  • This means no waiting for daily multi-battle refills.

6. Arena System – No Pay-to-Win Stamina Limits

King Arthur: Legends Rise has a better PvP Arena system than most RPGs.

  • No battle limitations – Fight as much as you want.
  • Three free opponent refreshes per day.
  • Weekly ranked seasons give valuable rewards just for participating.

Unlike Raid, where PvP battles are limited by refresh timers and pay-to-win mechanics, here you can fight freely and earn rewards through play.

What King Arthur: Legends Rise Does Better Than Raid: Shadow Legends

7. The Event System – Free Rewards That Actually Matter

The game offers frequent, generous events that help free-to-play players keep up.

Examples of Event Rewards:

  • Summoning Events → Free gems and Relic summon tokens.
  • Arena Events → Earn tons of stamina just for fighting.
  • Gold Farming Events → Get extra gold for upgrading heroes.

Unlike Raid, where event rewards often feel underwhelming, here they actually help progress your account.

8. In-Game Progression Guidance

New players often struggle to know what to do next in RPGs. King Arthur: Legends Rise fixes that with:

  • Clear progression milestones – Tells you when your heroes need better gear, higher levels, or stronger teams.
  • The Path of Power system – Guides you through which dungeons to prioritize.
  • Story-based team restrictions – Encourages you to level different heroes without making it feel wasteful.

Raid lacks this level of player guidance, leaving many new players stuck.

Do you agree with these points?