Morgan
Morgan Overview
Morgan is widely regarded as a “witch” due to her exceptional talents in the magical arts, as well as the general viciousness of the goals she applies them to. Rather than taking action on her own, she prefers to approach other parties to persuade them into entering powerful but dangerous contracts. One such example is how she convinced King Lot, her would-be King of Britain, to make a pact with an ancient God. her motives are mysterious, as is the origin of her resentment for both Arthur and Merlin.
Morgan Passives
Veil of Night
When attacking while Current HP is 50% of lower:
Change the weather to [Night].
Gain [Effect Accuracy Increase III] until the weather is no longer night.
Gain [Attack Speed Increase III] until the weather is no longer Night.
Passive Upgrades
Level 2: Max Uses +1, Passive Cooldown Time +7
Maligning Vortex
When using Skill 2:
Decreases target’s Attack Gauge by 20%
Removes 2 [Buff] from the target.
Passive Upgrades
Level 2: Passive Cooldown Time -1
Level 3: Attack Gauge Decrease +10%
Level 4: Passive Cooldown Time -1
Squall of Thorns
When using Skill 1:
Inflict [Defense Decrease II] for 1 turn(s).
Inflict [Damage Taken Increase III] for 1 turn(s).
Passive Upgrades
Level 2: Passive Cooldown Time -1
Level 3: No. of DEF Decrease Turns +1, No. of Damage Taken Increase Turns +1