Why King Arthur’s Gold Economy Needs an Overhaul
If you’ve been diving into King Arthur: Legends Rise, you’ve probably hit that point where your gold reserves dry up faster than you can refill them.
It’s not just an occasional annoyance; it’s a game-wide issue that players across the board are feeling. So, in this article, we dive into the King Arthur Gold Economy and discuss why it is such a widely regarded problem for the game.
The Gold Problem: A Constant Struggle for Players
Let’s be straightforward—gold is essential for everything in this game. Whether it’s levelling up heroes, enhancing gear, or upgrading buildings, everything has a hefty gold price tag. And while that might seem like a typical challenge in most games, here it feels like the balance is off. No matter how efficiently you manage your resources, it’s incredibly easy to run out of gold, especially if you’re trying to stay competitive.
Here’s where all your gold goes:
- Hero Upgrades: Leveling up your characters takes significant amounts of gold, especially at higher levels where a single level can cost upwards of 50,000 gold.
- Gear Enhancements: This is where your gold really drains. We’ll get into the details, but let’s just say upgrading even a single piece can burn through hundreds of thousands of gold.
- Building Upgrades: You want to increase your resource production? That’ll cost you. Need to unlock new features? You guessed it—more gold.
- Market Purchases & Forge: Everything from buying materials to enhancing and rerolling stats on gear costs gold.
In short, the game’s gold economy is stretched way too thin, and it feels like you’re constantly in a loop of farming, spending, and then scrambling to get more gold.
Gear Enhancements: The Ultimate Gold Sink
Out of all the places where your gold goes, gear enhancement is by far the biggest offender. At first, it seems manageable, but the costs skyrocket as you start upgrading higher-tier gear.
Here’s how it breaks down:
- 5-Star Gear: Just to get started, enhancing the first three levels costs 34,000 gold. That’s already a lot, but it only gets worse.
- From there, it jumps to 66,000 gold for the next few levels, then 135,000 gold, and by the time you’re maxing out a piece, you’re looking at over 200,000 gold.
- That’s for just one item. Trying to fully equip a team of heroes can easily run you into the millions, leaving you with nothing left for other upgrades.
To make things worse, selling gear gives you barely anything back. For example:
- Selling 2-star gear nets you 750 gold.
- 3-star gear? A grand total of 1,200 gold.
- Even if you manage to get your hands on a fully upgraded 6-star piece, you’ll only get around 15,000 gold. That’s not even enough to cover the cost of upgrading it, making it almost pointless to sell gear for gold.
This is where a lot of players hit a wall—you invest all this time and effort into gearing up, but you can’t afford to keep enhancing your equipment because the gold runs dry so quickly.
Why Selling Gear Feels Like a Waste
In most games, selling gear you don’t need is a decent way to earn some extra currency. But here, the payout is so low that it’s hardly worth the effort.
- Low-tier gear takes up space and offers almost no return if you sell it.
- Even high-tier gear that you might not need anymore won’t give you much gold, making it feel like a waste to clear out your inventory.
The result? You’re stuck hoarding items because they’re worth so little to sell, yet they’re essential for progression if you need to craft or upgrade something later on.
How Can the Developers Fix This?
So, what can be done to address this gold shortage? There are a few potential solutions that could help alleviate the pressure players are feeling:
Increase Gold Rewards in Dungeons:
- Right now, completing dungeons doesn’t reward nearly enough gold to justify the effort. Buffing the gold drops would make dungeon farming more rewarding and help players stay afloat.
Make Selling Gear Worthwhile:
- If gear sold for a decent amount of gold, players would have more incentive to clear out their inventory and farm dungeons. Increasing the sell value would help ease the gold crunch significantly.
Reduce the Cost of Gear Enhancements:
- Scaling back the costs, especially for higher-tier gear, would give players more breathing room. Right now, the enhancement prices are just too high for anyone not spending real money.
Introduce More Gold Sources:
- Adding daily or weekly challenges with substantial gold rewards would give players a steady influx of currency. Alternatively, increasing the payout in the Gold Dungeon would also help.
Is the Gold Dungeon Really Worth It?
The game does offer a Gold Dungeon where you can farm gold, but it’s not quite the fix it’s advertised to be:
- Spending around 400 stamina in the Gold Dungeon might get you around 1.5 to 1.8 million gold. At first, that sounds pretty good, but when a single piece of gear enhancement can cost over 200,000 gold, that gold disappears fast.
- Plus, you still need stamina for other things like farming XP, materials, and advancing through the story. Focusing all your stamina on gold farming feels inefficient when there are so many other areas you need to keep up with.
What Needs to Change Moving Forward
At the end of the day, King Arthur: Legends Rise is a fantastic game with a lot going for it, but this gold economy issue is a real buzzkill. The constant struggle to maintain enough gold to progress is frustrating, and it’s something that needs to be addressed sooner rather than later.
The game’s mechanics are solid, and there’s so much potential here, but if players feel like they’re constantly hitting a gold wall, it’s going to turn people away. Whether the developers adjust the gold rewards, lower enhancement costs, or introduce new ways to earn gold, something’s got to change.
But that’s just my take on it. What about you? Are you finding yourself constantly low on gold too? Let’s hope the devs hear the feedback and tweak the system in the next update. Until then, manage your gold wisely, and don’t blow it all on enhancements that might not pay off in the long run.
Happy gaming, and fingers crossed for some positive changes soon!