Arclight Rumble Story Mode


The story mode inside Warcraft Arclight Rumble will feature all the classic areas from World of Warcraft. The leveling zones in Arclight Rumble are split into the two halves of the map of Azeroth, Kalimdor, and the Eastern Kingdoms.


Each map is split into 4 normal quests and a boss zone at the end to complete each section. You will need to progress through each zone in order to be able to move on to the next one and fight new challenges along the way.

Warcraft players who have enjoyed World of Warcraft will recognize some very familiar quest names when they enter these zones with almost all of them sharing their names with counterpart encounters in Arclight Rumble. There is a mix of challenges that players will have to work their way through in Arclight Rumble while finding strategies to defeat each zone along the way.

It is safe to say that there will be no cookie-cutter build, at least to start with, in Arclight Rumble so players will need to think very carefully about how to place their units to ensure that they come out of the chaos victorious. Many players who have taken part in the Alpha Stages of Arclight Rumble have stated that even in Elwin Forest, the starting zone if you do not place your units carefully then you will be quickly overwhelmed by the enemy units and fail to complete the map.

I am personally really looking forward to getting stuck into the story mode in Arclight Rumble and working out effective strategies to get through each stage of the game.

Eastern Kingdoms:

Elwynn Forest

  • The Dockmaster
  • Verminhide
  • Morgan the Collector
  • Fang’s Feast
  • BOSS: Wanted: “Hogger”


  • Carrion Carnivore
  • Beachside Brawl
  • Marshal Redpaw
  • Bucket of Copper Bolts
  • BOSS: The Dreadnaught


  • A Ghoul’s Delight
  • The Restless Dead
  • Raven Hill Revenant
  • A Banshee’s Wail
  • BOSS: He Hungers!

Stranglethorn Vale

  • Ruins of Zul’Kunda
  • Gurubashi Gorilla
  • Small Game Hunter
  • Swole Troll Patrol
  • BOSS: Booty Bay Barron

Blackrock Mountain

  • Molten Mining Camp
  • Omnotron
  • Keepers of Flame
  • Blackrock Stadium
  • BOSS: Dragonspire Hall


  • The Immovable Object
  • Ruins of Andorhal
  • Light’s Hope Chapel
  • Glutton for Punishment
  • BOSS: The Barron of Stratholme


  • Special Delivery
  • Pyrewood Village
  • Blood for the Bloodmage
  • Blades of Light
  • BOSS: Scarlet Cathedral


Thousand Needles

  • Sandweaver’s Mirage
  • Landslide
  • Roguefeather Den
  • The Pools of Vision
  • BOSS: Freewind Post

Onyxia’s Lair

  • BOSS: Onyxia

Un’Goro Crater

  • Lakkari Tar Pits
  • Apes of Wrath
  • Heart of Fire
  • The Crystal Shaper
  • BOSS: Devilsaur Queen

Dustwallow Marsh

  • Raptor Run
  • The Hermit Alchemist
  • Darkmist Cavern
  • The Daughter of the Sea
  • BOSS: Wyrmbog Treasure

The Barrens

  • The Sickly Gazelle
  • Razorfen Crone
  • Gazlowe’s Fireworks
  • Counterattack!
  • BOSS: The Crossroads


  • Splintertree Post
  • Mystral Lake
  • Fen Fatale
  • Strike from the Shadows
  • BOSS: Sentinels of Astranaar


  • Ursa Major
  • Frostwhisper Gorge
  • Wintersaber Ambush
  • Flight of the Whelps
  • BOSS: The Mazthoril General

These are the current leveling zones that are available in the beta of Arclight Rumble with more set to release once the game goes live. With the story of the game reflecting World of Warcraft in its vanilla state, it does lead to the question if later down the line we will see other areas unlocked, such as the Isles of Pandaria and Outland.

I hope that this is Blizzard’s way of gearing up for the long term with Arclight Rumble, allowing for future expansions into the Dark Portal, Pandaria, and more down the line.


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