With the Dragonheir: Silent Gods Global Release now upon us, we’ve decided that it’s time to take a deeper dive into how certain areas of the game work, and with it being a hero-collector game, what better place to start than understanding how the Hero System actually works within the game.
As we’re sure many of you have played hero collectors in the past and are fairly familiar with how these type of games tends to work, with a tier-based rarity system, we won’t dwell too much on that aspect as it reigns true in Dragonheir also, with heroes ranging from Common to Legendary, with of course, Legendary being the pinnacle of strength.
Now, this may be seen as a similar system to Affinity in other hero collectors, but actually, it’s much more than that, as using multiple of the same Element will empower your team, depending on how many from that chosen element you are using, with buffs being given at 3 and 5 matching elements.
There are 6 major Elements in Dragonheir, each with a big variety of heroes to fill your teams with, from tanks, to supports, and of course, damage dealers that can really pack a punch!
All of the Elements are matched with another element, making pairs of Elemental Alignment, the pairs are as follows:
- Ice and Necrosis
- Lightning and Radiance
- Fire and Poison
As mentioned above, when pairing heroes with the same Element, you’ll receive buffs in combat.
- 3x Alignment Buff = 20% ATK & 20% DEF.
- 5x Alignment Buff = Increases Element Damage by 15% (Respective of the element you are using)
Initially, you will only have access to the 3-player alignment buff by standard, the 5-player buff may be acquired after upgrading and unlocking it in the Psychicore – Elemental Affinity.
Along with the Elemental system, there are sub-classes within some of the Elements, which will impact how the heroes work by granting the hero an additional bonus to their skills.
Wild heroes have certain skills that will trigger the Wild Effect:
“Performs a check upon a casted skill, with a basic success rate of 30%. Passed: Deals 120% damage and healing effect.
Poison heroes inflict continuous MAX HP damage, dealing damage equal to [+0.5% of the target’s MAX HP] every 5s (up to 30% of the caster’s Attack), this is likely to be incredibly effective on boss fights later in the game!
Ice Element heroes are the masters of control, but many of them can also deal significant damage. There are also content areas in the game that you will massively benefit from slowing down your enemies to give you more time to deal with them.
Frozen is a debuff that some Ice Heroes have, that can further control your enemies by preventing them from launching basic attacks or casting skills, however it does reduce the damage that they deal – for example Vinyara, the Ice Legendary has a passive skill that applies Frozen to attackers when they attempt to apply a control effect on Vinyara.
The added bonus that some Necrosis Heroes get is the Summoner ability, which summons a creature at the target’s location that deals damage, and lasts for up to an unlimited duration, these are incredibly strong and could become a strong part of the meta in the future of the game.
Moving on to our final pairing of Elements, the main bonus from Lightning heroes is the Dauntless effect, which gives Allies’ basic attacks a chance to trigger special effects of skills, of course this means that some Lightning heroes will have additional effects on their skills that can be triggered, this can lead to lots of fast-paced damage from your team with lots of hits coming into the enemies!
The final Element we’ve got to look at is the Radiance Element, which empowers some heroes with the Rally Buff, the Rally buff can be consumed to significantly buff the heroes abilities, sometimes effecting individual heroes, or sometimes can be team wide!
How to get Heroes in Dragonheir: Silent Gods
There are multiple ways of getting Heroes in Dragonheir: Silent Gods, with multiple types of summoning methods, and also Heroes that you can earn by playing the game, including a Legendary Hero!
The first Summoning type that we’ll go into, is the Otherworld Horn, which is a dice-roll based summon feature.
Each use of the Otherworld Horn consumed 1 magical energy, which is restored over time.
- If you roll between 1 and 4, you’ll receive a small amount of Essence of Creation.
- If you roll between 5 and 9, you’ll receive a Common Hero or a small amount of Essence of Creation.
- If you roll between 10 and 14, you’ll receive a Rare Hero or a large amount of Essence of Creation.
- If you roll between 15 and 19, you’ll receive an Epic Hero.
- If you roll 20, you hit the jackpot and will receive a Legendary Hero.
Next up we have Dragonheir’s answer to shards, Starlight Stone Dice, and Heliodite Dice, the two main resources for summoning Heroes within the game.
The chances of getting a Legendary Hero from Heliodite Dice is 3%, and 17% for an Epic, with the remaining 80% being Rare heroes.
After 35 Dice Rolls without a Legendary Hero, you will be guaranteed a Legendary, the same rule applies for Epics, with your 7th attempt being a guaranteed if you do not get one before that.
Starlight Stone Dice cannot contain legendary heroes; however, they do have a slim chance of containing an Epic Hero at 3%, 20% for a Rare and the further 77% chance goes to Common Heroes.
There is also a pity system in place for these dice, you are guaranteed to get 1 rare Hero minimum for every 5 dice, and just like the Legendary Pity system on Heliodite Dice, your 35th Summon without an Epic, will be a guaranteed Epic Hero.
Both of these dice are available for purchase in the shop, for Wyrmarrow – which is the Dragonheirs equivalent of Gems/Diamonds.
There will also be rewards as you progress through the game from missions, events and such that will give you extra summon chances.
How to upgrade your Heroes
Upgrading Heroes comes in multiple steps, first of all, you’ll need to upgrade their level…
For increasing Heroes level you’ll need to use potions which can be acquired from the Goblin Lair Dungeon.
The maximum level increases depending on the rank of your Heroes:
- 1 Star – Level 30
- 2 Star – Level 50
- 3 Star – Level 70
- 4 Star – Level 90
- 5 Star – Level 100
Once your Hero hits a specific level milestone, you’ll be required to increase their Rank, to do this, you need to use Sandstone and Gems that can be acquired from various dungeons corresponding to the Element you’re trying to upgrade.
As you increase the rank on your Champions you unlock additional benefits.
- 2 Star = Unlock Captain skills or Enhance Special Skills.
- 3 Star = Unlocks slots of Artifact.
- 4 Star = Unlocks slots of Positive Runes.
- 5 Star = Unlocks slots of Negative Runes.
Players can use scrolls to upgrade heroes’ skills. Heroes of different rarities need to consume scrolls of different levels to upgrade their skills.
These scrolls can be bought from the shop with Wrymarrow, earned from weekly bosses, Fey wild, Pillar of Trial as well as other limited-time events.
Duplicate Legendary System – Inspiration
The final step to upgrading your Heroes, or more so, your Legendary Heroes, is a Duplicate System, to save your Legendary luck from going to waste, you can empower your existing Legendary Heroes, this can be done 5 times for each Hero, each time giving them additional benefits ranging from extra stats to bonuses like ignoring resistance, healing upon killing an enemy, and many more.
Dragonheir: Silent Gods Hero System – Summary
From what we can see so far, Dragonheir has an incredibly detailed and suitable Hero system in place ready for launch, with a large amount of incredibly well-designed Heroes already in the game who will benefit from it, allowing you to truly mix up your teams and find a perfect solution to all the content you will encounter.
Everything feels straightforward to understand and shouldn’t cause much confusion for the average player trying to get their head around how the systems work.
The way that Elements synergize with each other is refreshing to see and will be interesting to see how this plays out due to the fact that most other games simply have an affinity system which directly counter each other.
As for acquiring heroes, until the game is more progressed, we won’t know for sure how accessible each type of summons will be due to limited experience, but the odds feel respectable so far!
What do you think of the Dragonheir: Silent Gods Hero System? Let us know in the comments!