Khalazza

Slaughter Cannon

Khalazza
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Terran

Terran

Hunter

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General Rating*:

*Rating for Campaign, Rift Fissure, Normal Soul Mine & Ancient Altar
Arena:
Deesa Caves:
Tara Dome:
Cinsaro Marsh:
Soul Mine (Faction):

Khalazza has multiple Dopplegangers that enter the battlefield and deal a great deal of damage however that take extra damage!

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Skills

Doppelganger

Increase the user’s ATK by 100% and summons an additional doppelganger (up to 3). All doppelgangers are materialized onto the battlefield for 8s. Doppelgangers inherit 100% of all Khalazza’s stats and max HP but take 200% more damage.
The doppleganger materialization lasts for 10 seconds.
The doppleganger materialization lasts for 12 seconds.
EX:Summon a doppleganger while increasing your critical strike rate by 15% for 8 seconds.

Mirror Image

When a normal attack inflicts critical damage, a dopplganger is created next to Khalazza for 10s. This skill can create up to 3 doppelgangers. If the max amount is reached, summoning a new dopplganger will kill the first one created and silence the target for 3s. The doppelganger has the same crit and 40% of Khalazza’s ATK, but can only perform basic attacks. Doppelgangers will prioritize targets attacked by Khalazza.
The doppelganger will inherit 45% of the Raiders’ attack.
The doppelganger will inherit 50% of the Raiders’ attack.
The doppelganger will inherit 55% of the Raiders’ attack.
EX:The limit of existing Doppelgangers is increased to 2.

Incendiary Ammo

Fires a burning warhead at the target for 200% damage. Sets an enemy on fire, dealing 10% damage per second for 6 seconds.
The damage caused is increased to 220% attack.
The damage caused is increased to 240% attack.
EX:When Khalazza’s basic attack makes a critical hit to ignited enemies, it will deal an additional 8% ATK damage.

Fatal Injury

Raider increases it’s crit chance by 2% each time they make a normal attack, stacks, when critical strike is triggered, attribute buff is removed.
Crit chance is increased to 3% for each time they make a normal attack, stacks.
Crit chance is increased to 4% for each time they make a normal attack, stacks.
EX:Increase the effect of the CRIT RATE Bonus caused by basic attacks by 10%

Build Recommendations

Build: ATK, (crit rate, crit damage)

Video Guide