New EE Champion
Published On: January 18, 2023
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 Anpu, the Bringer of Death comes to Eternal Evolution


Eternal Evolution is at it again with another patch being released into the game. The development team at Eternal Evolution is keeping players on their toes for the start of 2023 with frequent updates and improvements to the game and its platform. There are loads of new champions being added to the game each month so if you have not already tried it out, now is the perfect time to get started.

Official Post of Patch Details:

Eternal Evolution will undergo scheduled maintenance on SEA servers on January 19th, at 6:30 AM (GMT/UTC+0) for 120 minutes, and another maintenance on the rest of the servers (including EU, Traditional CN, Asia, and NA servers) at around 8:30 AM (GMT/UTC+0) for 30 minutes to apply a new version. During the maintenance period, the servers will be closed in sequence at the corresponding time points, so please prepare in advance. We apologize for the inconvenience. We would love to offer you 500 Diamonds as a compensatory gift, please claim it in your mailbox after the update.

Version Update Details:

[NEW HERO: Anpu – Bringer of Death]

Dear Commanders,
A new SSS-level Atlas Summon Hero called Anpu, the Bringer of Death, will be available in the new version. You can recruit him at the Limited Recruitment Event after the update! Check out his skills below, and tell us what you think about him in the comments!
Hero Faction: Atlas
Hero Class: Summon
Hero Rarity: SSS-level
Hero Characteristics: Imprison and Displacement & Summon Corpse Explosions

[Hero Skills Information]
Ultimate Skill – Scale of Justice:
Active Effect: Anpu summons the scale of justice, inflicting 450% ATK as DMG to all enemies within 8m, and detonating all Soul Guards on the battlefield. Enemies damaged by this skill have a 50% base chance (modified by ACC) to be stunned for 3s. This skill cannot be cast when there are no enemies within range.
Passive Effect: Damage inflicted by Anpu cannot crit.
Talent Effect: When this skill is cast, refresh the cooldown of Soul Guard.

Basic Skill – Soul Guard: Anpu summons a Soul Guard in front of him (up to a max of 1)

Soul Guard: Summoned with 70% of Anpu’s ATK and DEF, along with HP equal to 1000% of Anpu’s ATK. When attacking, the Soul Guard has a 20% base chance (modified by Anpu’s ACC) to inflict Imprisonment on the target, making it unable to move or use displacement skills for 3s.
Talent Effect: Increase the max and summoned Soul Guards to 2.
Passive Skill – Soul Collection: Whenever a unit on the battlefield dies, its soul is collected by Anpu. Each collected soul provides Anpu with 2% ATK, stacking up to 10 times.

Talent Effect: Each soul also provides Anpu with 1% bonus DMG. The max amount of stacks is increased to 15.

Passive Skill – Haunting: On death, allies and summoned creatures have an 80% chance ( Depending on Anpu’s accuracy) to instantly explode: dealing damage equal to 600% of Anpu’s ATK to all enemies within 2m, also reduces enemy Energy Regeneration by 10% for 5 seconds with a maximum of 5 stacks. This damage is inflicted instantly, and cannot be stopped.

Talent Effect: Corpse Explosion does 50% more Damage to enemies with Shield.

[Exclusive Equipment: Ferry of Souls]
1: “Haunting” Enhanced: Enemies affected by Corpse Explosion have a base chance of 60% (modified by Anpu’s ACC) to receive Curse, which increases the DMG they reduce from subsequence Corpse Explosions by 15%, stacking up to 5 times.
2: Ultimate Enhanced: Inflict additional soul shocks (depending on the number of collected souls) to the two closest enemies within 8m, inflicting 60% of ATK * (collected souls + 1) as DMG. Enemies impacted by this skill are knocked back to a distance of 8m from Anpu.
3: “Soul Collection” Enhanced: Every time a soul is collected, Anpu recovers 5% of HP and 25 Energy.
4: “Haunting” Enhanced: When an allied unit is killed or disappears, they have a 15% base chance (modified by Anpu’s ACC) to generate an additional corpse explosion.

Note: The values of Anpu’s skills and Exclusive Equipment in this text are for reference only, and the actual values in the game shall prevail.

[New Events and Event Optimizations]

  • A new Limited Recruitment Event will open on most servers. You will be able to recruit Anpu, Senway, and Kain at higher rates.
    Event Duration: 14 days.
  • Another Limited Recruitment Event will open on some servers. You will be able to recruit Luke, Oisa, and Zander at higher rates.
    Event Duration: 7 days.
  • A new Gemuzzo’s Bell event will open on some servers. You can use the event items to draw rewards from the lucky spin.
    Event Duration: 7 days.
  • A new Details Gathering event will open on some servers. The main rewards of this event are changed to Senway copies.
    Event Duration: 7 days.
  • A new season of the Twilight Lands will open on some servers. The main rewards of this event are changed to some Red Divine Prototypes: Horn of Healing, Ring of Greed, and Dominant Nucleus.
    Event Duration: 14 days.

[Game Content Adjustments and Optimizations]

  • Optimized the Elite Campaign:
    Added Chapters 21 to 30 to the Elite Campaign;
    Adjusted the requirements of the battle star ratings of most stages:
    Removed the class limits as the requirements for a 3-star rating;
    Changed the 2nd requirement for a 2-star rating to time limits in Chapters 1-30;
    Changed the 3rd requirement for a 3-star rating to the number of heroes killed in Chapters 1-30.
  • Optimized the multilingual skill descriptions of the red divine prototype Prism Amulet, but did not change its skill effects.
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