Botta

Phantom of the Forest

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General Rating*:

*Rating for Campaign, Rift Fissure, Normal Soul Mine & Ancient Altar
Arena:
Deesa Caves:
Tara Dome:
Cinsaro Marsh:
Soul Mine (Faction):

Botta was added to the game as the 2nd ever-SSS Healer Champion, as more of a single-target healer like Serena, she quickly found her place into many teams and unfortunately for Liran, replaced him anywhere he was used.

Botta is a very strong single-target healer but cannot compete with Masrani when it comes to team healing, but if you’re looking for spot healing on your tanks or vanguard, she is the best option.

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Skills

Forest

Botta condenses the energy of the forest, healing a target ally for 22% of Botta’s max HP. When the target has under 50% HP, the healing is increased by 50%.

Level 2: Healing is increased to 24% of Botta’s Max HP.
Level 3: Healing is increased to 26% of Botta’s Max HP.
Level 4: Healing is increased to 28% of Botta’s Max HP. (From Commander Boost)
Level 5: Healing is increased to 30% of Botta’s Max HP. (From Commander Boost)

Talent: When healing an ally, pull enemies within a radius of 3m around the target towards the center.

Touch of Life

Botta Heals the ally with the lowest HP percentage for 5% of Botta’s Max HP.

Level 2: Healing is increased to 6% of Botta’s Max HP.
Level 3: Healing is increased to 7% of Botta’s Max HP.
Level 4: Healing is increased to 8% of Botta’s Max HP.
Level 5: Healing is increased to 9% of Botta’s Max HP. (From Commander Boost)

Talent: When healing a target, Botta is healed for 50% of that amount.

Falling Light

Botta plays the flute of restoration, healing allies within 3m for 2.4% of Botta’s Max HP. The flute also increases the DMG of allies within range by 15% for 6s. This effect cannot stack.

Level 2: Healing is increased to 2.7% of Botta’s Max HP.
Level 3: Healing is increased to 3% of Botta’s Max HP.
Level 4: Healing is increased to 3.3% of Botta’s Max HP. (From Commander Boost)

Talent: The DMG boost effect lasts for 3s longer.

 

Fountain of Life

When entering the battlefield, Botta summons a fountain of life in the back row. Each time Botta casts a skill, the fountain is charged by 20%. When fully charged, the fountain immediately provides a shield to the allied hero with the lowest HP equal to 40% of Max HP and 300 energy. This effect can trigger up to 1 times.

Level 2: The shield is increased to 45% of Max HP.
Level 3: The shield is increased to 50% of Max HP.
Level 4: The shield is increased to 55% of Max HP. (From Commander Boost)

Talent: The shield is increased by another 30% of Max HP.

Build Recommendations

Build: HP, D.Reduc (Vigorous and/or Abundant)

Video Guide