Rickert

Soulblade

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Atlas

Atlas

Assassin

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General Rating*:

*Rating for Campaign, Rift Fissure, Normal Soul Mine & Ancient Altar
Arena:
Deesa Caves:
Tara Dome:
Cinsaro Marsh:
Soul Mine (Faction):

Rickert was added in the weekly patch on the 16th of February 2023 and has made an instant impact in many areas of the game, skyrocketing to the top of damage meters, especially when paired with other assassins, even putting Bailey Hudson to shame on the damage meter.

Rickert is best suited to Assassin-based teams due to how his skills work, allowing him to gain 50% of his fellow Assassin’s Critical Rates, meaning you can gear all for ATK and C.DMG, also each allied Assassin will significantly amplify his damage with his Swordsoul ability.

Unfortunately, the Assassins don’t have much of a place in the late-game arena meta, due to the prominence of Vanguards and Summoners, however, he may find his way into a 3rd team.

As it stands, he is very dependent on other Assassins with his build, so the lack of other Atlas Assassins means he will be lacking in Faction-Soul Mine unless geared with a high Critical Rate that you’d avoid elsewhere.

The Ratings for this Champion are based on him being used alongside at least 1 other Assassin Champion for optimal use. 

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Skills

Soulstrike

Flash behind the enemy, inflicting 4 instances of slash DMG. Each slash inflicts 320% of ATK as DMG.

Level 2: Damage inflicted is increased to 360% of ATK.
Level 3: Damage inflicted is increased to 400% of ATK.
Level 4: Damage inflicted is increased to 440% of ATK (Commander Boost)
Level 5: Damage inflicted is increased to 480% of ATK (Commander Boost)

Talent: When casting a skill, Rickert absorbs all Swordsouls on the battlefield. For every 3 Swordsouls absorbed, he slashes the target 1 additional time(s).

Swordsoul

Grants 1 Swordsouls to allied Assassins. When a hero with a Swordsoul performs a basic attack, the Swordsoul will attack with them, inflicting 40% of Rickert’s ATK as DMG to the enemy.
Each hero can have a total of 2 Swordsouls.

Level 2: Damage inflicted is increased to 45% of ATK.
Level 3: Damage inflicted is increased to 50% of ATK.
Level 4: Damage inflicted is increased to 55% of ATK.
Level 5: Damage inflicted is increased to 60% of ATK. (Commander Boost)

Talent: Rickert Gains 1/2 of the CRIT RATE of allies with a Swordsoul.

Falling Vanguard

Teleport behind the enemy with the lowest HP, then inflict 740% DMG to them.

Level 2: Damage inflicted is increased to 820% of ATK.
Level 3: Damage inflicted is increased to 900% of ATK.
Level 4: Damage inflicted is increased to 980% of ATK. (Commander Boost)

Talent: The CRIT DMG of this skill is increased by 20%.

Sword Guard

Every time Rickert absorbs 1 Swordsoul, he is healed for 8% of Max HP. When Rickert receives a fatal injury, he becomes immune to all damage, teleports to a random Assassin ally (including himself), then absorbs all their Swordsouls. This effect can trigger 2 time(s) per battle.

Level 2: Healing is increased to 9% of Max HP.
Level 3: Healing is increased to 10% of Max HP.
Level 4: Healing is increased to 11% of Max HP. (Commander Boost)

Talent: When fatal injury is prevented, the cooldown of “Falling Vanguard” is refreshed.

Build Recommendations

Solo Assassin Build: 70%+ Critical Rate, Critical DMG, ATK

Paired with other Assassins: ~35% Critical Rate, Critical DMG, ATK – Critical Rate can be lowered based on how many Paired Assassin Champions you are using.

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