Importance of Warbands in Diablo Immortal

Published On: May 31, 2022

Today we’re going to be talking about Warbands and their importance in preparation for June 2nd (Or 1st for Mobile users). So, get your squad ready and be ready to rumble as we have a LONG grind ahead.

Warbands are incredibly important in Immortal as we have raids to beat that require 8 players, you’re going to need to know what classes you are going to bring in and reduce the amount of loot that is being split around due to poor class diversity within your team.

Diablo can be played solo; however, it is better when played with others, in squads called Warbands.


Within the game, the group content consists of squads between 4-8 players, depending on what you are doing, allowing you access to content such as Heliquary Raids, Rifts, Dungeons and Campaign progression too.

You are going to want to farm this game, to get to the strongest you can be as fast as possible, and to enable this you will need to find yourself a Warband, to accompany you along the way allowing you access to a close circle of friends to progress with.


Optimal Warband Setup:

Having looked into Warband setups a lot, you need to look at what you’re bringing to ensure you’ve got buffs covered in your team, as well as appropriate damage – the ideal setup will include 1 of each class, with 2 additional classes in spot 7 and 8 to fill your Warband.

What we’d recommend currently as the optimal set-up is as follows:
2x Demon Hunter
2x Crusader
1x Monk
1x Barbarian
1x Wizard
1x Necromancer

This will provide you huge damage both single target and AOE, all necessary buffs as well as control and plenty of survivability.

With how loot works in this game, it will be dropped per class, so more diversity will cause less conflicting items dropping to spread between your Warband, allowing everyone to get their upgrades.

Of course, if you’re not able to complete a Warband consisting of these classes it’s not the be-all and end-all, you will be able to play the game without, however, to be completely optimal it is the way to go. Our team for example currently does not include a Necromancer – time will tell if this changes, but we are going with the following:
2x Demon Hunter
2x Crusader
2x Barbarian
1x Monk
1x Wizard

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