Darkened Nicklaus
General Areas
Arena Offense: | 9 |
Arena Defense: | 9 |
Guild Boss (Wood): | 9 |
Guild Boss (Fire): | 9 |
Guild Boss (Water): | 9 |
Arcane Dominator (Gear)
Roaring Tulpa: | 8 |
Ash Magisteria: | 8 |
Queen of Tides: | 8 |
Witch of the Wind: | 9 |
Gemini Dragon: | 9 |
No Man's Land (Skill)
Bane Wraith: | 8 |
Flame Lizard: | 9 |
Wrathful Flood: | 8 |
Lord of Holy Light: | 9 |
Shadow Captive: | 9 |
Legendary
Dark
Lasir
Offense
Darkened Nicklaus is the final boss in the campaign in Awaken Chaos Era. If you have already had the joy of facing this champion in the later stages of the campaign then you will know how much of an asset he could be to your team for progress. Darkened Nicklaus applies a massive self shield and has the ability to stop himself from dying for some time allowing him to finish off his opponents before they are able to kill him.
**Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.
Dark Force [Trait]
Enters a Dark Avatar state under 50% Health, enhancing all Basic and Ultimate abilities.
Ascension Effects: Grants a Shield for 1 run and enters a Dark Avatar state under 50% health, enhancing all Basic and Ultimate abilities. Can only be triggered once every 2 rounds.
Dark Sword
Deals 100% damage (When fully booked) to an enemy. Damage scales with the amount of Health lost by this character.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Dark Will
Upon taking massive damage, grants 4 stacks of Death Immunity. 1 Stack is removed for every subsequent attack taken. Can be triggered once per 6 rounds.
Level 2: Effect can only be triggered once every 6 rounds
Calamity - 5 Turn Cooldown
Deals 150% damage to all enemies and applies Unhealable for 2 turns (Received healing effects are reduced by 100% (excludes Life Steal). Damage scales with the Health lost by this character.
Level 2: Damage +15%.
Level 3: Damage +15%.
Level 4: Ability cooldown is reduced by 1 turn.
Level 5: Damage +15%.
Level 6: Ability cooldown is reduced by 1 turn.
Recommended Gear Sets
Warrior Set, Rage Set, Avarice Set