Hassel

Champion Rating: A

General Areas

Arena Offense: 8
Arena Defense: 8
Guild Boss (Wood): 8
Guild Boss (Fire): 7
Guild Boss (Water): 6

Arcane Dominator (Gear)

Roaring Tulpa: 6
Ash Magisteria: 7
Queen of Tides: 6
Witch of the Wind: 6
Gemini Dragon: 6

No Man's Land (Skill)

Bane Wraith: 8
Flame Lizard: 7
Wrathful Flood: 5
Lord of Holy Light: 7
Shadow Captive: 7

Epic

Fire

Titan Icelands

Defense

Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.

Backfire [Trait]

Grants a Shield with strength equal to 30% of Max Health upon taking a Critical Strike. Cooldown: 3 round(s).

Ascension Effect: Grants a Shield with strength equal to 50% of Max Health upon taking a Critical Strike. Cooldown: 3 round(s).

Bash

Launches 2 strikes dealing 100% total damage to an enemy. Each strike has a 50% chance to apply Ignite for 2 turn(s).
Level 2: Damage +10%.
Level 3: Damage +10%.
Level 4: Damage +10%.

Molten Armor - 3 Turn Cooldown

Heals all team members for 20% of Max Health and applies Crit. Resistance Up to the target for 2 turns.
Level 2: Healing +5%.
Level 3: Ability cooldown is reduced by 1 turn(s).

Firehands - 4 Turn Cooldown

Deals 120% damage to an enemy and applies Crit. Rate Down to the target for 2 turn(s). Damage scales with the amount of this character’s Max Health.
Level 2: Ability cooldown is reduced by 1 turn(s).
Level 3: Damage +10%.
Level 4: Ability cooldown is reduced by 1 turn(s).
Level 5: Damage +10%.

Recommended Gear Sets

Terra Set, Vanguard Set, Revival Set

Video Guide