Helmar
General Areas
Arena Offense: | 8 |
Arena Defense: | 8 |
Guild Boss (Wood): | 9 |
Guild Boss (Fire): | 9 |
Guild Boss (Water): | 9 |
Arcane Dominator (Gear)
Roaring Tulpa: | 9 |
Ash Magisteria: | 9 |
Queen of Tides: | 9 |
Witch of the Wind: | 9 |
Gemini Dragon: | 9 |
No Man's Land (Skill)
Bane Wraith: | 9 |
Flame Lizard: | 8 |
Wrathful Flood: | 8 |
Lord of Holy Light: | 8 |
Shadow Captive: | 9 |
Epic
Water
Sylvan Woodlands
Offense
Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.
Bloodthirsty [Trait]
Attacks have a 20% chance to grant a bonus attack with this character’s special ability.
Ascension Effect: Attacks have a 50% chance to grant a bonus attack with this character’s special ability.
Blood Axe
Deals 80% damage to an enemy, with a 100% chance to apply Bleeding for 2 turn(s).
Level 2: Effect application chance +30%.
Level 3: Damage +10%.
Level 4: Effect application chance +20%
Flying Justice - 3 Turn Cooldown
Deals 50% damage to an enemy and applies Bleeding for 2 turn(s). If the enemy is affected by Bleeding, applies an extra stack of Bleeding.
Level 2: Damage +10%.
Level 3: Ability cooldown is reduced by 1 turn(s).
Vampiric - 4 Turn Cooldown
Deals 150% damage to an enemy and detonates all of their Bleeding effect(s).
Level 2: Damage +15%.
Level 3: Ability cooldown is reduced by 1 turn(s).
Level 4: Damage +15%.
Level 5: Ability cooldown is reduced by 1 turn(s).
Recommended Gear Sets
Raptor Set, Warrior Set, Cursed Set