Kane

Champion Rating: A

General Areas

Arena Offense: 7
Arena Defense: 7
Guild Boss (Wood): 7
Guild Boss (Fire): 8
Guild Boss (Water): 8

Arcane Dominator (Gear)

Roaring Tulpa: 8
Ash Magisteria: 8
Queen of Tides: 8
Witch of the Wind: 8
Gemini Dragon: 8

No Man's Land (Skill)

Bane Wraith: 8
Flame Lizard: 8
Wrathful Flood: 8
Lord of Holy Light: 8
Shadow Captive: 8

Epic

Wood

Sylvan Woodlands

Defense

Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.

Bear’s Grit [Trait]

Absorbs 20% of damage taken by an ally. If this character starts the turn with less than 50% Health, they absorb 50% less damage.

Ascension Effect: Absorbs 20% of damage taken by an ally. If this character starts the turn with less than 50% Health, they absorb 100% less damage.

Bear Claw

Deals 2 to 6 strikes of 30% damage to an enemy. The first strike will remove a positive effect while subsequent strikes have a 30% chance to remove 1 positive effect.
Level 2: Damage of each strike +5%.
Level 3: Damage of each strike +5%.

Bear Rush - 3 Turn Cooldown

Deals 100% damage to an enemy and applies Defense Down II for 2 turns.
Level 2: Damage +10%.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +10%.

Boulder Throw - 4 Turn Cooldown

Deals 200% damage to an enemy. Damage scales with the amount of Health lost by this character. Has a 50% chance to apply Stun for 1 turn. If this character is below 50% Health, then there is a 100% chance to apply Stun for 1 turn.
Level 2: Damage +20%.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +20%.
Level 5: Ability cooldown is reduced by 1 turn.

Recommended Gear Sets

Terra Set, Revival Set, Guard Set

Video Guide