Kane
General Areas
Arena Offense: | 7 |
Arena Defense: | 7 |
Guild Boss (Wood): | 7 |
Guild Boss (Fire): | 8 |
Guild Boss (Water): | 8 |
Arcane Dominator (Gear)
Roaring Tulpa: | 8 |
Ash Magisteria: | 8 |
Queen of Tides: | 8 |
Witch of the Wind: | 8 |
Gemini Dragon: | 8 |
No Man's Land (Skill)
Bane Wraith: | 8 |
Flame Lizard: | 8 |
Wrathful Flood: | 8 |
Lord of Holy Light: | 8 |
Shadow Captive: | 8 |
Epic
Wood
Sylvan Woodlands
Defense
Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.
Bear’s Grit [Trait]
Absorbs 20% of damage taken by an ally. If this character starts the turn with less than 50% Health, they absorb 50% less damage.
Ascension Effect: Absorbs 20% of damage taken by an ally. If this character starts the turn with less than 50% Health, they absorb 100% less damage.
Bear Claw
Deals 2 to 6 strikes of 30% damage to an enemy. The first strike will remove a positive effect while subsequent strikes have a 30% chance to remove 1 positive effect.
Level 2: Damage of each strike +5%.
Level 3: Damage of each strike +5%.
Bear Rush - 3 Turn Cooldown
Deals 100% damage to an enemy and applies Defense Down II for 2 turns.
Level 2: Damage +10%.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +10%.
Boulder Throw - 4 Turn Cooldown
Deals 200% damage to an enemy. Damage scales with the amount of Health lost by this character. Has a 50% chance to apply Stun for 1 turn. If this character is below 50% Health, then there is a 100% chance to apply Stun for 1 turn.
Level 2: Damage +20%.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +20%.
Level 5: Ability cooldown is reduced by 1 turn.
Recommended Gear Sets
Terra Set, Revival Set, Guard Set