Orakh

Champion Rating: S

General Areas

Arena Offense: 9
Arena Defense: 9
Guild Boss (Wood): 9
Guild Boss (Fire): 9
Guild Boss (Water): 9

Arcane Dominator (Gear)

Roaring Tulpa: 10
Ash Magisteria: 9
Queen of Tides: 9
Witch of the Wind: 9
Gemini Dragon: 9

No Man's Land (Skill)

Bane Wraith: 9
Flame Lizard: 9
Wrathful Flood: 8
Lord of Holy Light: 9
Shadow Captive: 9

Epic

Fire

Crisas

Offense

Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.

Fury [Trait]

When attacking, there is a 30% chance to Combo, and deals 30% to all enemies. Crit. Rate increases to 100%.

Ascension Effect: When attacking, there is a 30% chance to Combo, and deals 50% to all enemies. Crit. Rate increases to 100%.

Slash

Deals 100% damage to an enemy, with a 30% chance to apply Defense Down for 1 turn(s). Chance to trigger increased to 100% upon a Critical Strike.
Level 2: Damage +10%.
Level 3: Damage +10%.

Tortured - 3 Turn Cooldown

Deals 150% damage to an enemy and recovers Health equal to 50% of damage dealt.
Level 2: Damage +15%.
Level 3: +20% Life Steal strength.
Level 4: Damage +15%.

Execution - 4 Turn Cooldown

Removes all positive effects from a target and then deals 200% damage. Damage from this attack scales with the target’s Max Health.
Level 2: Damage +20%.
Level 3: Ability cooldown is reduced by 1 turn(s).
Level 4: Damage +20%.
Level 5: Ability cooldown is reduced by 1 turn(s).

Recommended Gear Sets

Rage Set, Warrior Set, Assassin Set

Video Guide