Orakh
General Areas
Arena Offense: | 9 |
Arena Defense: | 9 |
Guild Boss (Wood): | 9 |
Guild Boss (Fire): | 9 |
Guild Boss (Water): | 9 |
Arcane Dominator (Gear)
Roaring Tulpa: | 10 |
Ash Magisteria: | 9 |
Queen of Tides: | 9 |
Witch of the Wind: | 9 |
Gemini Dragon: | 9 |
No Man's Land (Skill)
Bane Wraith: | 9 |
Flame Lizard: | 9 |
Wrathful Flood: | 8 |
Lord of Holy Light: | 9 |
Shadow Captive: | 9 |
Epic
Fire
Crisas
Offense
Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.
Fury [Trait]
When attacking, there is a 30% chance to Combo, and deals 30% to all enemies. Crit. Rate increases to 100%.
Ascension Effect: When attacking, there is a 30% chance to Combo, and deals 50% to all enemies. Crit. Rate increases to 100%.
Slash
Deals 100% damage to an enemy, with a 30% chance to apply Defense Down for 1 turn(s). Chance to trigger increased to 100% upon a Critical Strike.
Level 2: Damage +10%.
Level 3: Damage +10%.
Tortured - 3 Turn Cooldown
Deals 150% damage to an enemy and recovers Health equal to 50% of damage dealt.
Level 2: Damage +15%.
Level 3: +20% Life Steal strength.
Level 4: Damage +15%.
Execution - 4 Turn Cooldown
Removes all positive effects from a target and then deals 200% damage. Damage from this attack scales with the target’s Max Health.
Level 2: Damage +20%.
Level 3: Ability cooldown is reduced by 1 turn(s).
Level 4: Damage +20%.
Level 5: Ability cooldown is reduced by 1 turn(s).
Recommended Gear Sets
Rage Set, Warrior Set, Assassin Set