Scarlett
General Areas
Arena Offense: | 7 |
Arena Defense: | 7 |
Guild Boss (Wood): | 9 |
Guild Boss (Fire): | 7 |
Guild Boss (Water): | 6 |
Arcane Dominator (Gear)
Roaring Tulpa: | 9 |
Ash Magisteria: | 8 |
Queen of Tides: | 7 |
Witch of the Wind: | 8 |
Gemini Dragon: | 6 |
No Man's Land (Skill)
Bane Wraith: | 9 |
Flame Lizard: | 8 |
Wrathful Flood: | 7 |
Lord of Holy Light: | 9 |
Shadow Captive: | 9 |
Epic
Fire
Lasir
Offense
Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.
Pack Leader [Trait]
Scarlett is accompanied by her wolf at the start of battle. The wolf deals 30% damage to the target, with a 50% chance to apply Bleeding for 2 turns.
Ascension Effects: Scarlett is accompanied by her wolf at the start of battle. The wolf deals 50% damage to the target, with a 50% chance to apply Bleeding for 2 turns. All enemies take 50% more damage from Bleeding.
Claw Strike
Deals 60% damage to an enemy, with a 100% chance to apply Bleeding for 2 turns.
Level 2: Effect trigger chance +30%.
Level 3: Damage +10%.
Level 4: Effect trigger chance +20%.
Level 5: Damage +10%.
Wounded Prey
Any attack against an enemy affected by Bleeding triggers a joint attack by the wolf. Transfers Lethal Damage against this character to any wolves present.
Wolfshadow Charge - 5 Turn Cooldown
Deals 150% total damage to an enemy in a three-pronged attack, each strike of which has either a 100%, 50% or 30% chance to apply Bleeding for 2 turns. Summons 1 wolf if no wolves are present.
Level 2: Damage +15%.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +15%.
Level 5: Ability cooldown is reduced by 1 turn.
Level 6: Damage +15%.
Recommended Gear Sets
Warrior Set, Cursed Set, Divine Set