
Best Decrease Attack Champions in Raid Shadow Legends
In this guide, we explore the importance of Decrease Attack champions in Raid Shadow Legends. We break down how the debuff works, why it plays such a crucial role in your team’s survival, which champions apply it most effectively, and where you’ll get the most value from using it.
What decrease attack does in raid
How the Decrease Attack Debuff Works
Decrease ATK reduces a target’s Attack stat by either 25% or 50%, lowering the damage of any skills that scale from ATK. The effect does not stack, with the stronger version always taking priority, and it only impacts ATK-based damage rather than HP or DEF scaling. This makes it especially important for reducing incoming damage from bosses like Clan Boss and wave based enemies. As with most debuffs, it requires Accuracy to land unless the skill specifies that it cannot be resisted.
Like many debuffs, Decrease ATK can be applied as either an AoE or single target effect, depending on the champion’s skill, and can come from active abilities, default attacks, or even passives. Many default attacks don’t offer 100% reliability, though multi-hit A1’s can improve the chances of landing it, especially when paired with Counterattack in content like Demon Lord.
Ideally, you want champions who can apply Decrease ATK with a 100% chance on short, reliable cooldowns to ensure consistent uptime throughout the fight.
Why This Debuff Is Important
Decrease ATK is crucial because it directly reduces the enemy’s damage output, significantly improving your team’s survivability. This allows you to last longer in fights, sustain more effectively through healing and protective buffs like shields, and avoid being one shot – especially since a large number of enemies, both in waves and boss encounters, deal damage based on Attack.
Maintaining consistent uptime of the 50% version can often be the difference between your team surviving long enough to deal meaningful damage or being wiped out early.
Why decrease attack champions are valuable
Surviving Boss Battles
Decrease ATK is vital for surviving encounters like Clan Boss, as it reduces the boss’s damage output, making each attack far less punishing and easing the overall strain on your team. This allows defensive mechanics like healing, shields, and Ally Protection to be far more effective, helps prevent sudden deaths from heavy hits, and enables your team to survive longer, maintain consistent rotations, and deal more damage over time rather than being overwhelmed early.
This importance carries across to other bosses in areas like Doom Tower and Dungeons, where incoming damage becomes increasingly threatening as you progress. Some bosses can also apply Increase ATK, so removing or blocking this buff further improves your team’s chances of survival.
Improving Team Stability
Once Decrease Attack is active on your target and paired with protective buffs and healing from your allies, fights become far more manageable and less overwhelming. Your damage dealers can begin to wear down enemies without taking excessive damage, while your team can maintain a more stable turn cycle without constantly relying on revives.
Best areas to use decrease attack champions
Demon Lord, Hydra & Chimera Clan Boss
Decrease ATK is essential for bosses like Hydra, Chimera, and the Demon Lord Clan Boss, as it significantly reduces the damage they deal and helps keep your team alive for longer. These bosses attack frequently and can hit hard, so lowering their damage output gives your healing, shields, and other defensive effects a much better chance to keep up. This helps prevent your team from being overwhelmed and allows you to maintain consistent damage throughout the fight.
Due to the nature of these fights, success is measured by how much damage you can deal before reaching the turn limit or your team is defeated, rather than how quickly you can finish the encounter. With key reward thresholds tied to higher damage, maximising your output is essential – and this is where Decrease ATK plays a key role, helping your team survive longer to reach those higher milestones.
Doom Tower & Dungeon Bosses
Decrease ATK is important in Dungeons and Doom Tower boss fights because it reduces how hard enemies and bosses can hit, making your runs much safer and more consistent. Many encounters deal heavy damage over time, such as Ice Golem and Magma Dragon, so lowering their Attack helps your team survive longer and reduces the risk of sudden wipes. This allows you to complete runs more reliably instead of failing due to high incoming damage.
PVE Waves
The type of enemies you face in waves can vary, whether they scale from Attack, HP, or DEF, but as you progress into harder content like Doom Tower Hard, Faction Wars, Cursed City, and Grim Forest, survivability becomes increasingly important. Being able to withstand hits from waves leading up to bosses is crucial, as enemies begin to deal significantly higher damage. Without protective buffs or damage reduction effects like Decrease ATK, it can quickly lead to allies being taken down.
Best Decrease attack champions in raid
Here we’ve highlighted some of the top Decrease Attack champions in Raid: Shadow Legends, showcasing the different strengths they bring. While this list isn’t exhaustive, it should give you an understanding of what makes these champions so effective. For more options, be sure to check out our Champion Tier List.
Michelangelo is not only a strong Decrease ATK champion, but also a powerful self-sustaining damage dealer. He brings Leech for healing, Taunt to draw attacks onto himself, alongside Decrease DEF, Stuns, and debuff spread effect. His passive further enhances his kit, giving him a chance to evade incoming skills, join fellow turtles for additional attacks, and place Shields on himself when hit. This combination makes him a well-rounded option, offering both strong team support and damage output.
Stag Knight has stood the test of time as one of the simplest yet most effective Epic supports in the game. He can apply both Decrease ATK and Decrease DEF to all enemies on a reliable 3-turn cooldown, making him valuable across a wide range of content. He also brings Decrease SPD on his A1, which is useful for bosses like Fire Knight and Iron Twins, while his passive helps boost an allies Accuracy when debuffs are resisted.
Aside from enabling champions like Titus to deal incredible damage in the right setup, Wixwell is also a strong standalone protector. He brings AoE Decrease ATK, buff extension, and Shields that he can further enhance, alongside Increase DEF, Provoke, and Intercept for an ally. This combination makes him a versatile and valuable support option across a wide range of content.
As a Void affinity champion, she avoids weak hits when applying her AoE Decrease ATK, while also placing Increase ATK on allies to boost your team’s damage. Ursala also brings a strong revive, alongside Increase DEF and Strengthen, making her a well-rounded Epic option for both team sustain and support.
You can acquire Dark Kael by collecting fragments from Normal Doom Tower Secret Rooms as you progress. He brings AoE Decrease ATK, which this A2 also extends debuff durations on enemies when he lands critical hits. Combined with his ability to place and activate Poisons, along with a passive that reduces the Crit Rate of affected targets, he becomes a very strong option for content like Dragon and Demon Lord.
Dhukk has stood the test of time as a top-tier Epic support in Raid. Like Stag Knight, he can apply both Decrease ATK and Decrease DEF to all enemies on a 3-turn cooldown, though it requires critical hits to land. He also brings Provoke on his A3 on 2 additional random enemies after the initial target, adding valuable control for waves and bosses like the Magma Dragon.
Riho stands as one of the best single-target debuffers in the game, placing Stun, HP Burn, Decrease DEF, Weaken, Decrease ATK, and Decrease C.Rate all within a single ability. This combination of offensive and defensive support, along with control, allows you to take down bosses far more efficiently, especially when paired with her ability to cleanse, apply Block Debuffs, heal, and support allies.
Sigmund is a strong option for Decrease ATK, placing it on all enemies alongside Provoke for added control. His double-hit chance provides an extra opportunity to land the debuff, helping cover weak hits. He also supports the team with an A3 that places Shield and Strengthen for protection, while bringing additional utility through decreasing buff durations when attacked and removing buffs with his A1.
While she can be quite squishy and benefits from the right support around her, Fayne offers an excellent kit for single target encounters. Her A3 places both Weaken and Decrease DEF, while her A2 adds Poisons and Decrease ATK, bringing together several crucial debuffs in one champion. Although her A3 comes with a longer cooldown, the 3-turn duration on these debuffs helps balance this and maintain uptime.
Nekmo offers a unique approach to applying Decrease ATK, with a default AoE 40% chance to place it, increasing to 75% against targets already under debuffs. This makes it highly consistent in well-built teams where debuffs are constantly active. He pairs this with a strong speed manipulation kit, including Increase and Decrease SPD, Turn Meter boosts, and Leech as a source of team healing.
How to build Decrease Attack Champions
Speed & Accuracy Requirements
Accuracy is the most important stat for champions placing Decrease ATK, as you’ll need enough to consistently land your debuffs. As a general guideline, aim for around 25 Accuracy higher than the enemy’s Resistance, and use tools like the Raid Stages Tool to check specific requirements for each area. Buffs like Increase ACC and debuffs like Decrease Resistance can further support your consistency, especially when progressing through content where reaching higher stat thresholds is more challenging.
It’s also important to consider the type of champion you’re using. Many damage dealers, such as hybrid champions like Michelangelo, combine strong damage with debuff placement. Unless a skill specifically states it cannot be resisted, balancing Accuracy alongside your damage stats and Speed for the encounter is essential to maintain uptime.
Recommended Artifact Sets
Gear sets that provide Accuracy, such as Perception or Feral, are great for helping you consistently land debuffs while also boosting useful stats like Speed. Depending on your champion’s cooldowns, sets like Impulse or Reflex can help cycle back to your Decrease ATK skill faster, or you can pair them with a debuff extender to maintain consistent uptime.
Ideally, you’ll be using a champion who can apply the debuff frequently, so once your Accuracy requirements are met, you can focus on survivability or damage stats depending on the champion’s role.
Tips for using Decrease Attack Champions
Prioritise keeping Decrease ATK active at all times, especially the 50% version, as this has the biggest impact on reducing incoming damage and keeping your team alive. Choosing champions with reliable application, ideally 100% chance on short cooldowns or consistent A1 uptime is key to maintaining this throughout the fight.
Make sure your debuffer has enough Accuracy to land the effect consistently, aiming for around 25 higher than the enemy’s Resistance, while also building enough Speed to cycle their abilities. In later content, pairing this with Increase ACC or Decrease RES can further improve consistency.
Synergise Decrease ATK with defensive buffs like Shields, Strengthen, Ally Protection, and healing to maximise your chances of withstanding big hits. It’s also important to protect your debuffer, as losing this debuff can quickly lead to your team being overwhelmed.
Finally, consider the type of champion you’re using, whether they’re pure support or hybrid damage dealers, and build accordingly. Once your Accuracy requirements are met, focus on survivability or damage to suit their role, ensuring they can both apply the debuff reliably and contribute to your team’s overall performance.














