Arbiter

Last Updated: April 9, 2022

Arbiter

Champion Overall Rating: 4.5

Arena & Faction War GODDESS

Key Areas

Arena Def: 10
Arena Atk: 10
Clan Boss: 8
Hydra: 8
Doom Tower: 9

Dungeons

Spider: 8
Fire Knight: 10
Dragon: 10
Ice Golem: 10
Iron Twins: 8

Faction Wars

  • Damage: OK
  • Turn Meter Control: Legendary
  • Protection and Support: Legendary
  • Reviver: Godlike

Doom Tower

Magma Dragon: 9
Frost Spider: 9
Nether Spider: 7
Scarab King: 8
Eternal Dragon: 8
Celestial Griffin: 8
Dreadhorn: 6
Dark Fae: 8

Champion Type

Supp

10/10

Book
Value

A3, A4

Book
Priority

Arbiter

Arbiter is available from completing the mission quest line in Raid: Shadow Legends. She has a fantastic skill set and will walk into most people’s teams for Arena and Dungeons and stay there right through to the end game.
Arbiter has one of the best speed aura’s in the game for the Arena and is often considered the best speed lead in the game for Arena gameplay. She also has a full team revive, turn meter boost and heal which enables her to be a valuable asset in Ice Golem, Dragon, Fire Knight and Faction Wars.
Clan boss is her weakest area however she can still be effective here with a weaken debuff and full team revive.

Overall a fantastic Void Legendary and well worth investing in!

Gaze of Justice [ATK]

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% Weaken debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 1.8*ATK
Overall Grading*: Average

Enforced Humility [ATK] - 4 Turn Cooldown

Attacks all enemies 1 time. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%

Damage Rating

Multiplier: 2.2*ATK
Overall Grading*: Weak

Mentor of Heroes - 4 Turn Cooldown

Fills the Turn Meters of all allies by 30% and places a 50% Increase ATK buff on all allies for 2 turns. Heals all allies by 25% of their MAX HP if they have less than 50% HP.
Level 2: Cooldown -1

Destiny’s Call - 7 Turn Cooldown

Cooldowns: 7 turns
Revives all dead allies to 35% HP, then fills the Turn Meters of all allies by 20%. Grants an Extra Turn to this champion if an ally was successfully revived.
Level 2: Cooldown -1
Level 3: Cooldown -1

(Aura)

Increases Ally SPD in the Arena by 30%.

*Grading is calculated using Realistic Battle Scenarios - Read More Here

PVE Masteries

General PVE
Offense
blade-disciple
deadly-precision
heart-of-glory
keen-strike
shield-breaker
grim-resolve
single-out
life-drinker
whirlwind-of-death
ruthless-ambush
bring-it-down
wrath-of-the-slain
cycle-of-violence
opportunist
methodical
kill-streak
blood-shield
stoked-to-fury
warmaster
helmsmasher
giant-slayer
flawless-execution
Defense
tough-skin
defiant
blastproof
rejuvenation
might-endurance
improved-parry
shadow-heal
resurgent
bloodthirst
wisdom-of-battle
solidarity
delay-death
harvest-despair
stubbornness
selfless-defender
cycle-of-revenge
retribution
deterrence
iron-skin
bulwark
fearsome-presence
unshakeable
Support
steadfast
pinpoint-accuracy
lay-on-hands
shieldbearer
exalt-in-death
charged-focus
healing-savior
rapid-response
swarm-smiter
arcane-celerity
merciful-aid
cycle-of-magic
lore-of-steel
evil-eye
lasting-gifts
spirit-haste
sniper
master-hexer
elixir-of-life
timely-intervention
oppressor
eagle-eye

PVP Masteries

Arena Lead
Offense
blade-disciple
deadly-precision
heart-of-glory
keen-strike
shield-breaker
grim-resolve
single-out
life-drinker
whirlwind-of-death
ruthless-ambush
bring-it-down
wrath-of-the-slain
cycle-of-violence
opportunist
methodical
kill-streak
blood-shield
stoked-to-fury
warmaster
helmsmasher
giant-slayer
flawless-execution
Defense
tough-skin
defiant
blastproof
rejuvenation
might-endurance
improved-parry
shadow-heal
resurgent
bloodthirst
wisdom-of-battle
solidarity