Bellower
Last Updated: May 10, 2023
Bellower Overall Rating:3.5
Key Areas
Clan Boss: | |
Hydra: | |
Doom Tower: | |
Iron Twins: | |
Sand Devil: | |
Shogun Grove: |
Dungeons
Spider: | |
Fire Knight: | |
Dragon: | |
Ice Golem: |
Hard Mode
Doom Tower
Faction Wars
Magma Dragon: | |
Frost Spider: | |
Nether Spider: | |
Scarab King: |
Eternal Dragon: | |
Celestial Griffin: | |
Dreadhorn: | |
Dark Fae: |
Faction Wars
Arena Roles
Understanding Arena Roles
×Live Arena
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Mythical Champions have multiple forms with different roles. We are currently re-working our ratings to support this dynamic.
Supp
10/10
Book Value
Book Priority
Bellower Overview
Bellower is a fantastic void rare champion that can be used as a campaign farmer or as one of the most effective wave control/clear champions in the game. Bellower is extremely versatile depending on how you build him. All of Bellowers attacks are AoE and offer Decrease Defence to your team. Add a stun set to Bellower to make him a really effective wave control champion to help you get through those higher dungeons.
As Bellower is a rare champion he is extremely easy to book out. There are 2 different ways to build Bellower as a campaign farmer – Either build 100% crit and 220+% crit damage or 100% crit rate with 188+ speed. Using the speed build will allow you to hit the waves 2 times before they attack you. This method is far easier to achieve early on in the game.
Bellower Skills
Frazzle
Attacks all enemies. Has a 20% chance of placing a [Block Active Skills] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 2.6*ATKOverall Grading*: Weak
Mighty Bellow - 4 Turn Cooldown
Attacks all enemies. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 4.2*ATKOverall Grading*: Average
Bowl Over - 5 Turn Cooldown
Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 3.6*ATKOverall Grading*: Weak
Aura
Increases Ally SPD in Faction Crypts by 15%
*Grading is calculated using Realistic Battle Scenarios - Read More Here