Plarium has announced a load of Epic Champions that are being rebalanced in the upcoming Patch! Let’s check it out!
Base SPD increased from 92 to 98.
Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns if the attack is critical. Has a 25% chance of granting an Extra Turn.
Attacks 1 enemy. Fills the Turn Meter of all allies by 20%. Has an extra 25% chance of inflicting a critical hit.
Attacks 4 times at random. Each hit has a 35% chance to ignore DEF.
Increases Ally SPD in Arena battles by 20%.
Base SPD increased from 89 to 98.
Places a 50% [Ally Protection] buff and a 60% [Increase DEF] buff on the target for 2 turns. Also places a 15% [Continuous Heal] buff on all allies for 2 turns.
Attacks 1 enemy. If the target has less than 50% HP, this attack is always critical.
CD decreased from 6 to 5 turns (4 when booked).
Attacks 1 enemy. Places a 30% [Decrease SPD] debuff and a 50% [Decrease ACC] debuff on all enemies for 2 turns if this attack is critical.
Increases Ally ATK in Faction Сrypts by 30%.
Base SPD increased from 91 to 98.
[Mark for Death]
Attacks 1 enemy. Places a 25% [Weaken] debuff on the target for 3 turns if the target has a [Decrease DEF] debuff. This debuff cannot be resisted.
Attacks all enemies. Places a 50% [Increase ATK] buff on this Champion for 2 turns before attacking. Also has a 50% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking.
Lvl 2: Damage +15%
Lvl 3: Buff/Debuff chance +10%
Lvl 4: Buff/Debuff chance +15%
Lvl 5: Cooldown -1
Attacks 1 enemy. Has a 50% chance of placing a 5% [Poison] debuff for 2 turns.
[Fit of Rage]
Attacks 1 enemy. Has an extra 15% chance of inflicting a critical hit. Damage increases by 50% if this Champion has more than 50% HP.
What are your opinions on these rebalances? Are they enough to make you use any of these Champions? Let us know in the comments!