Feral Artifact Set

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Feral Set

stacks per piece equipped

+40 ACC
40 ACC
+5% SPD
5% SPD
+40 ACC
80 ACC
Places a Block Debuffs buff on the wearer for 2 turns at the start of each round
Block Debuffs (2 turns) at start of each round
+5% SPD
10% SPD
50% chance to block the Sheep debuff from the Polymorph Blessing
50% Block Sheep (Polymorph)
+40 ACC
120 ACC
+5% SPD
15% SPD
Allies deal 5% more damage per debuff inflicted by the wearer
+5% ally DMG per debuff by wearer
FULL SET
(9 PCS)
+120 ACC · +15% SPD · Block Debuffs (2 turns) at start of each round · 50% Block Sheep (Polymorph) · +5% ally DMG per debuff by wearer

The Feral set is a 9-piece variable artifact set that grants a variety of things. You can stack up to 9 pieces for +120 ACC, +15% SPD, Block Debuffs for 2 turns at start of each round, 50% chance Block Sheep (Polymorph), +5% ally DMG per debuff by wearer.

This set can be obtained from Siege. Feral is a top-tier set in multiple areas of the game, with the 4-piece bonus is commonly used for Block Debuffs in Arena. The 6-piece bonus is decent, but Pinpoint set is generally preferred for its guaranteed Polymorph-prevention. The 9-piece is game-changing, turning any debuffer into a huge damage boost for your team in all content. You can still use strong individual pieces as off-set gear when stats matter more than set bonuses.

Like most variable sets, Feral is quite unique. Some of the bases stats can be gathered from other sets but not the full compliment that this set provides. For that reason this sits on top. It will replace some of your more basic gear like Perception once you gain access to this.

Quick Summary
Gear Set
Feral
Set Bonus
Equip 1-9 pieces for: +120 ACC, +15% SPD, Block Debuffs for 2 turns at start of each round, 50% chance Block Sheep (Polymorph), +5% ally DMG per debuff by wearer.
Location
Siege
Champion Type
Debuffers
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