Geomancer

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Geomancer

Champion Overall Rating: 4.5

CLAN BOSS GOD

Key Areas

Arena Def: 6
Arena Atk: 8
Clan Boss: 10
Faction Wars: 9

Dungeons

Spider: 10
Fire Knight: 8
Dragon: 6
Ice Golem: 10

Doom Tower

Magma Dragon: 2
Frost Spider: 9
Nether Spider: 2
Scarab King: 9

Champion Type

ATK

9/10

Book
Value

A2, A3

Book
Priority

Geomancer

Geomancer joins the Dwarves faction in patch 4.2. Geomancer is a Force Affinity champion coming to the Dwarf faction. Geomancer is an Epic attack type champion that will bring HP Burn, Weaken, and Decreased accuracy to your team. Geomancer can steal turn meter from key bosses such as spider and Fire Knight, a huge ability!
Geomancers also has a passive that is very unique, if you build him with the Giant Slayer mastery he will reflect damage back at the Clan Boss for your whole team and have the chance to proc lots of Giant Slayer hits! This makes him one of the hardest potential damage dealers in the game for Clan Boss!

Tremor Staff

Attacks all enemies. Has a 30% chance of placing a 50% Decrease ACC debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%

Damage Multiplier: 2.4 ATK

Damage Grade: Strong

Creeping Petrify

Cooldown: 4 turns
Removes all buffs from a target enemy, then attacks them. Steals all buffs if the target is under a HP Burn debuff placed by this champion. Reduces the cooldown of Quicksand Grasp by 2 turns if the target is killed by this skill while under a HP Burn debuff placed by this champion.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1

Damage Multiplier: 6 ATK

Quicksand Grasp

Cooldown: 5 turns
Fully depletes the target’s turn meter. Fills the Champion’s Turn meter by the amount the target loses. Has a 75% chance of placing a HP Burn and a 25% Weaken debuff on the target for 3 turns.
Level 2: Debuff/Buff Chance + 5%
Level 3: Debuff/Buff Chance + 5%
Level 4: Debuff/Buff Chance + 5%
Level 5: Debuff/Buff Chance + 10%
Level 6: Cooldown -1
Level 7: Cooldown -1

Stoneguard (Passive)

Decreases the damage all allies receive by 15% and deflects that damage onto each enemy under a HP Burn debuff placed by this champion. Whenever this Champion is attacked, deflects 30% of the damage instead.

Aura

Increases Ally HP in all battles by 25%

PVE Masteries

Recommended PVE Stats

SPD, ACC

Recommended PVE Artifact Sets

Perception, Speed, Lifesteal

PVP Masteries

Recommended PVP Stats

SPD, ACC

Recommended PVP Artifact Sets

Speed, Perception, Accuracy

Video Guide