Bleed

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Bleed

Bleed (DoT, Stackable): On Turn Start receive damage equal to 20% ATK of caster of this debuff for each stack of Bleed.
-10% Health Recovery per stack.

A debuff that is a damage over time effect. Meaning the damage will not happen until the enemy takes their turn. Particular good against heavy heal/sustain enemies and works well in boss fights.

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