
Who Should You 6 Star Next in Raid: Shadow Legends?
Choosing which Champion to upgrade to 6 Stars is one of the most important decisions for progressing players in Raid: Shadow Legends. With limited resources, Skill Tomes, and gear available, making the right investment can significantly improve your account and help you overcome difficult content.
However, the best Champion to upgrade isn’t always your Legendary options. Your decision should depend on your current progression, the roles your roster is missing, and whether you have the resources to make that Champion effective.
This guide breaks down 10 important factors to consider when deciding who to 6 Star next, from choosing your first Campaign farmer to developing a versatile roster for more challenging content.
1. Choosing Your First 6 Star Champion

When building your first 6 Star Champion, your main priority should be choosing someone capable of reaching and reliably farming Stage 12-3 of Brutal Campaign. This is one of the most important early milestones, allowing you to level up food Champions efficiently and work towards building your next 6 Star Champions much faster.
Your starter Champion is often a solid choice here, as they’re relatively inexpensive to invest in. Being Rare Champions, they require fewer Ascension Potions than higher rarity options, while only needing Rare Skill Tomes to improve their abilities.
One of the most popular choices is Kael, thanks to his combination of AoE damage for Campaign farming and Poison debuffs that remain useful in areas such as the Demon Lord Clan Boss and Dragon. This versatility makes him a reliable option for players looking to progress through multiple areas of content with their first investment.
However, with the introduction of starter links, Promo Codes, and free login Champions, there are now more options available than ever before. Some players may have access to powerful Legendary Champions who can offer greater long term value, although there are a few things worth considering.
Legendary Champions are generally more resource intensive to Ascend and upgrade, particularly when it comes to Skill Tomes. Depending on their abilities, they may also take longer to farm Campaign efficiently until a faster replacement becomes available. On the other hand, investing in a powerful Legendary over time can be a worthwhile decision if they’re capable of carrying your account through multiple areas of content.
Key considerations:
- Prioritise a Champion capable of reaching and consistently farming Brutal Campaign Stage 12-3.
- Starter Champions are affordable investments that can help establish early progression.
- Kael is a particularly versatile option thanks to his Poison debuffs and Campaign farming potential.
- Consider starter links and Promo Codes before committing resources to your first 6-Star.
- Legendary Champions may offer stronger long term value but often require greater investment.
- Faster Campaign farming will improve efficiency during Champion Training Events and Tournaments.
Ultimately, the goal is to establish a reliable Campaign farmer as early as possible, giving your account a strong foundation for developing additional Champions.
2. Ranking Up for Enjoyment vs Account Progression
Not every 6 Star Champion needs to be the most efficient investment. Players may enjoy a particular Champion because of their design, abilities, or unique playstyle, and there’s nothing wrong with building them. However, progressing accounts should be mindful of the resources required to make these Champions effective.
Key considerations:
- Prioritise Champions that help overcome progression barriers when resources are limited.
- Consider whether a niche Champion will offer enough value to justify the investment.
- Avoid spending Skill Tomes unnecessarily on Champions that aren’t essential to your current goals.
- Remember that some Champions can perform their intended role effectively at Rank 5.
Ultimately, enjoying the game is important, but balancing personal favourites with progression focused investments will help avoid unnecessary setbacks.
3. Don’t Overlook Rare and Epic Champions
Ranking up only Legendary Champions aren’t always the best investment, particularly during the early and mid game.
Rare and Epic Champions generally require fewer Ascension resources and more accessible Skill Tomes, making them easier to develop without draining valuable resources. In many situations, a well built Epic may fulfil the same essential role as a Legendary Champion for considerably less investment.
Key considerations:
- Compare Champions based on the roles they fulfil rather than rarity alone.
- Consider whether an Epic or Rare can provide the same important buffs, debuffs, or utility.
- Prioritise affordable Champions when Skill Tomes and Ascension resources are limited.
- Save Legendary Skill Tomes for Champions that offer significant long term value.

4. Prioritise Building 6 Star Champions Over Just 5 Stars
A common mistake is spreading resources across too many Rank 5 Champions without developing a strong core of Rank 6 Champions. While Rank 5 Champions can still provide useful support for areas like Faction Wars, upgrading to Rank 6 unlocks their full stat potential and access to important Masteries.
This becomes particularly valuable when progressing through areas such as the Demon Lord Clan Boss, where Masteries such as Warmaster and Giant Slayer can significantly improve damage output.
Key considerations:
- Focus on developing a reliable core of 6-Star Champions rather than spreading resources too thinly.
- Prioritise Champions that contribute to multiple areas of content, or specialize in a key area.
- Work towards building a consistent Demon Lord Clan Boss team.
- Unlock important Masteries to maximise Champion effectiveness.
Progressing towards Nightmare and Ultra Nightmare Demon Lord should be a major account priority due to the valuable rewards available from these difficulties.
5. Plan Your 6 Star Upgrades Around Arbiter Missions
When progressing through the Arbiter Missions, players will encounter objectives requiring Champions of specific affinities to be upgraded and ascended. Some of these objectives are not retroactive, meaning completing the requirements before reaching the relevant mission may not count towards progression. Planning ahead can prevent players from having to invest resources into additional Champions unnecessarily.
Key considerations:
- Review upcoming Arbiter Missions before ranking up Champions.
- Prepare suitable Champions from Magic, Spirit, Force, and Void affinities.
- Avoid completing certain Ascension requirements too early.
- Choose Champions that will contribute to your account beyond the mission requirements.
Another important factor is that the Arbiter Missions will eventually require players to defeat Stage 20 of the core Dungeons, including Dragon, Ice Golem, Fire Knight, and Spider.
This makes building a versatile roster particularly important. Consider investing in those who can contribute towards multiple Dungeon teams while also helping with Demon Lord, Arena, or other progression goals.
For example, Champions bringing reliable Decrease DEF, healing, Turn Meter manipulation, or crowd control can be valuable across several encounters, helping you progress through these missions without constantly needing to build new Champions.
6. Build a Balanced Roster With Different Champion Roles
Once your first Campaign farmer is established, your next 6 Star Champions should ideally focus on building versatility across your account.
One of the biggest mistakes progressing players can make is investing in several Champions who all fulfil the same role, such as purely damage dealers. While multiple damage dealers might help clear enemies faster, they won’t necessarily solve problems caused by a lack of healing, protection, debuffs, or crowd control.
With progression goals such as the Arbiter Missions requiring players to tackle different Dungeon bosses, it’s important to build Champions who complement each other and offer solutions to a variety of encounters.
Important roles to consider:
- Damage Dealers: Reliable damage for Campaign, Dungeons, bosses, and Arena.
- Support Champions: Healing, cleansing, revival, and protective buffs.
- Debuffers: Decrease DEF, Weaken, Decrease ATK, Poison, and other important effects.
- Speed & Turn Meter Support: Increase SPD, Turn Meter boosts, and enemy Turn Meter manipulation.
- Crowd Control: Stun, Freeze, Provoke, and other effects that prevent enemies from taking effective turns.
- Specialist Champions: Unique mechanics such as Block Buffs, Block Active Skills, or abilities designed to counter specific encounters.
For example, a Champion who brings Decrease DEF and additional debuffs may help improve damage across multiple Dungeon teams, while a reliable healer or reviver can provide the survivability needed to push through difficult encounters.
Similarly, Champions with Turn Meter control can be particularly valuable against bosses such as Spider and Fire Knight, while also offering utility in other areas of the game. Before upgrading your next Champion, consider which roles your roster is currently missing and whether that Champion will help you progress towards multiple objectives.

7. Consider Champions That Work Without Skill Tomes
Not every Champion needs to be fully booked to perform their intended role. Some Champions rely primarily on passive abilities, basic attacks, or skills that are already effective without additional upgrades. Examples include Doompriest for passive cleansing, Alure for Turn Meter control through her A1, and Vogoth for passive based utility.
Key considerations:
- Identify whether the Champion’s most important ability requires Skill Tome investment.
- Consider Champions whose passive abilities provide immediate value.
- Prioritise Champions that can perform effectively without being fully booked.
- Save Skill Tomes for Champions that rely on improved cooldowns or effect chances.
8. Check Your Gear and Resources Before Committing
Upgrading a Champion to 6 Stars doesn’t automatically make them effective. Their performance will also depend on whether the account can provide the necessary gear, stats, Masteries, and Skill Tomes.
Some Champions require relatively straightforward builds, while others need several important stats to perform their intended role. For example, a hybrid damage dealer that places debuffs may require sufficient ACC, SPD, C.RATE, C.DMG, and offensive stats to function effectively.
Key considerations:
- Can the account reach the Champion’s important stat requirements?
- Is suitable gear available without weakening other essential Champions?
- Does the Champion require Skill Tomes to function reliably?
- Are there enough resources available to unlock their Masteries?
- Would another Champion provide more immediate value with the gear currently available?
9. Time Your 6 Star Upgrades Around Events and Summons
Champion Training Events and Tournaments offer an opportunity to gain additional rewards while upgrading Champions. Rather than immediately using all available food Champions, players can prepare the necessary resources and complete their upgrades during these events. It’s also worth considering upcoming summoning sessions before committing to a particular Champion.
Key considerations:
- Prepare food Champions in advance of Champion Training Events and Tournaments.
- Combine 6-Star upgrades with Fusion events whenever possible.
- Consider waiting until after planned summoning sessions before investing in a Champion.
- Avoid delaying important progression upgrades unnecessarily just to maximise event rewards.
Timing upgrades effectively can help players gain additional rewards without spending extra resources.

10. Develop Your Core Roster Before Investing in Specialists
Once a player has established a reliable core of approximately 8-10 Rank 6 Champions, the focus can gradually shift towards filling specific gaps and progressing through more difficult content.
At this stage, the next 6 Star Champion may be chosen to solve a particular problem rather than provide general account progression. For example, a player struggling against Hydra may benefit from a reliable Provoke or Block Buffs Champion, while someone progressing through Doom Tower may require additional crowd control.
Areas to consider:
- Improving Demon Lord Clan Boss teams and damage consistency.
- Building specialised Hydra and Chimera teams.
- Developing stronger Arena teams.
- Progressing through Doom Tower, Cursed City, Faction Wars and Grim Forest.
- Building Champions for difficult Dungeon bosses and mechanics.
- Filling missing roles such as AoE Block Buffs, Provoke, or specialised crowd control.
The goal is to identify which Champion will help overcome the next meaningful progression barrier.
Final Tips: Who Should You 6-Star Next?
There is no single Champion that every player should upgrade next. The right choice depends on account progression, available resources, and the challenges preventing further advancement. Before committing to a new 6 Star Champion, consider these five questions:
- What area of content am I currently struggling with?
- What important role or ability is missing from my roster?
- Will this Champion help in multiple areas of the game?
- Do I have the gear, Skill Tomes, and Masteries needed to make them effective?
- Is there another Champion who could fulfil the same role for fewer resources?
By answering these questions, players can make more informed decisions, avoid unnecessary investments, and build a stronger roster capable of progressing through increasingly difficult content.


Excellent tips, I am currently working on my Dragon Team, hitting 19 on auto, need that next step, its coming but its a tough call each time, had made 60’s in the past that I did not really need.
Slight typo above “Mistreated Monster” instead of Miscreated. Otherwise, very solid advice. I wish I had taken some time to do some research before 6 starring a few of the champs I did (Juliana in particular).
thx, changed
In my experience, this is by far the most difficult decision during early and mid-game. Specially for FTP players, that go through a prolonged mid-game. As always, great content.
totally agree. I should have read and re-read this article months ago. “Prolonged mid-game” is exactly where I find myself.
This is the perfect phrase to describe a lot of midgame content for me. I have some really good champions but am lacking on speed. Or perhaps, a variety of skills that make it seem like my team is super slow.
I love articles like these. A good foundation and first step is always a great place to start.
I’m at this point right now. I 6 starred my Athel, Bellower, Miscreated Monster, and Coldheart, but have no idea who next. I have Ultimate Galek, Steelskull, Rowan, Just pulled a Kael, Armiger. 6 star is one thing, but they all need to be booked to be viable FML.
That’s where your Clan Boss team comes in. Getting to at least 3 key Ultra Nightmare should be of the highest priority, even above getting your Arena team going. Those Transcendent chests will give you those coveted books you need.
There are more than a few “no brainer” 60’s. Too many to list really. Top 10 in my opinion would be :
Rares : Kael, Apothecary, War Maiden
Epic : Miscreated Monster, Madame Serris, Maneater
Legendary : Valkyrie, Scyl of the Drakes, Arbiter
The article hits the nail on the head when it comes to abilities. Look for champions that do debuffs, especially Defense Down and Weaken. If you have to choose between DD or Weaken, choose Weaken. Up to mid game, Weaken gives you more “bang for your buck” over Defense and by then you should be looking for champs that do both DD and Weaken like Draco or Lydia. Attack Down is HUGE for the Clan Boss, so keep your eyes out for champions that have a high chance to land it, especially on an A1.
Weaken gives you more in easy-brutal cb, but everywhwre else aoe dec def is better
Warmaiden is not a instant 6-star, or even really a canditate. She isn’t great in CB, and there are very many better epics that do dec def (I’m using Spider). She is great early, but gets very easily replaced. AOE dec def is great, and dec def should be what your after. For example, would you rather build an Arndulf or a Warmaiden? Weaken is good against bosses, but for that an A1 weaken is fine (I used Whisper very early game, she did decent CB damage and A1 weaken.)
Good advises forme.
I have to get massive rethinking my account after this, because i strugling with my account.
Thanx.
Does it ever get any faster to 6 star a champion? I’m 90 days in and it takes me a week of grinding to level enough food to 6 star someone.
How fast is your campaign farmer? might be worth checking out this page: https://hellhades.com/how-to-build-7-second-campaign-farmers-in-raid-shadow-legends/
I’m 90 days in, using Fellhound. With my equipment my average time is 25 seconds.
I know a tool that can help with that ;) haha
A week is a decent time for getting a 6-star. I have a Skullcrown who farmed campaign at 10 seconds, but then I got an amazing piece that made her hit way harder, but not be as fast. Now she farms campaign at between 13 to 16 seconds.
Royal Guard, Warmaiden, or Cold-heart for 2nd 6star? Bellower was 1st.
Need to advance a good poisoner and a cleanser. Should I do Kael or Aox The Remember? For the cleanser I could go with Doompriest, Mas. Mage, or skartorsis. Which two should I be doing 1st? all are level 50 and stars maxed out. Just need to build up my food and masteries. Skarorsis I think already has them maxed out.
Hello hades I’m newly to the game, 2 weeks old account. It’s hard for me to choice on my 2nd 6* champion they are Siphi, dhukk, ninja or Banshee. Which one should I promote?
Ninja
So…I have a statement and (probably) a stupid question. I’ve maxed Kael (he wasn’t my starter, but I pulled him later on), maxed Deacon, maxed Rhazin (I pulled him, still haven’t got Halberdier for the fusion), and much later on maxed Scyl. I still don’t have a Dragon 20 team. Need help with that. Also need help figuring out a Spider team because I have a bunch of nukers, but I can’t seem to get past Spider 14. Can I get some help?
You can use more turn meter control for spider, or just gear your champs for more damage. In dragon i think a Frozen banshee if you have one would be good, apoth would be good. Get more nukers if your struggling on the wawes, get more posion if your struggling with the boss. Get High Khatun/Apothecary as a great speed booster and, in Apoths case, also a healer.
At what point do you level up you faction wars, to level 50’s?
What do you mean? If you are going for Lydia, then level them to 50/60 depending on how much you need them, but otherwise a few 40s with decent gear or maybe a 50 and 4 40s with good gearv should be able to get you throug the first few faction war stages. If you want to 60 champions only for factionwars, then you should already have auto stage 20 in all dungeons, have at least a 3 key nightmare cb team and not be struggling in the arena. Basiccly you should get some 40s for factionwars early to midgame, and then in late-endgame, you could start to focus on faction wars.
You know… You have rankings for all of the champions on your site. Could you not take use those rankings to create a kind of “suggestion” list based on an individuals champions?
How can we know what area in the game your account is stuck in?
I’m currently on day 84 of my first and only account (f2p so far). I’ve managed to sustain my double xp boost from the beginning through rewards and still have over a week on it. I have 7, 6* champs (Stag, Sepulcher, Sinesha, Elhain, Vogoth, Geomancer, Fahrakin) and several more I use at 5* that would live longer at 6* like Armiger, Apoth, Deliana, Madamme Serris, and Magnarr. I’m in gold II, pushing gold III arena, 15 FK/spider, 18 IG/dragon. The issue is I’ve done very little gear farming and only have 3 maxed masteries on my CB team (3 key brutal). I’ve spent the bulk of my energy after daily quests in 12-3 because it makes sense to me to take advantage of double xp until it runs out but I’m wondering at this point if I should call it good on leveling for now and focus on gear and mastery farming. I’ve pulled some of the most useful epics but it’s hard to keep them alive and my only decent damage dealer at this point is Elhain…
I should clarify, Elhain is my only decent damage dealer for waves, and I can do very little of the content without including her. Geo has been a game changer for bosses, as well as Fahrakin’s ally attack and additional poisons and burns.
The Comment section isn’t the best place to ask questions because they aren’t visited this often. I would say ask in Discord for advice or help.
PLEASE anyone who wants to ask: GO TO THE HELL HADES DISCORD! They can ACCUALLY SEE that you sent a message, and you can accually see when they reply. It’s very friendly, and has helped me a lot. It’s one major thing that keeps me motivated.
maybe it already exists but how about a list of champs that should NOT be leveled at all-COMPLETE TRASH.
I’m a new player.
I have R.Blademaster, WuKong, Ella and Helior, who should I 60 first?
Ive done michi and keal idk who next i have kaja monster ursala sethillia lix rothalos and a few others
It seems that you always have the wrong filters. If I could have the ratings filtered for the number of stars for each champ it would really help making a choice.
I have just got a 6* Kael and looking for a second 6*, Now I have 5* WuKong, 5* Chronicer Adelyn, 4* Melga Streegridle, 4* Rector Death, 4* Tyrel, 4* gorgorab, Which do u think should get 6* or 5* first? Thanks!!
does anyone have advice on which i should 6* arbiter helicath or ninja
man stuck on dragon lvl 14 but loki been big help