Ashwalker
Last Updated: June 11, 2023
Ashwalker Overall Rating:2
Key Areas
Clan Boss: | |
Hydra: | |
Doom Tower: | |
Iron Twins: | |
Sand Devil: | |
Shogun Grove: |
Dungeons
Spider: | |
Fire Knight: | |
Dragon: | |
Ice Golem: |
Hard Mode
Doom Tower
Faction Wars
Magma Dragon: | |
Frost Spider: | |
Nether Spider: | |
Scarab King: |
Eternal Dragon: | |
Celestial Griffin: | |
Dreadhorn: | |
Dark Fae: |
Faction Wars
Arena Roles
Understanding Arena Roles
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ATK
7/10
Book Value
Book Priority
Ashwalker Overview
This devastating warrior roams the land of the Knights Revenant, using his great hammer to pummel intruders! Ashwalker is an Attack Rare champion from the Knights Revenant Faction.
Ashwalker has a kit based around Turn Meter manipulation and Debuffs, and can be utilised for many encounters in the early game. Both his A1 & A2 skills have decent single target damage potential, and they work together pretty well. Starting with the Devastator, he grants a 85% chance to place a Stun Debuff for 1 turn, followed by a 10% AOE Turn Meter reduction upon critical hits. Although this may sound underwhelming, if you happen to kill an enemy with his A1 he will reset the cooldowns of this skill, therefore in the Faction Wars & Dungeons you may enable bonus crowd control. Leading in to Backbreaker (A3), he will have a 100% chance of placing a 15% Weaken debuff on all enemies, which although it is the smaller variation can still hold some value against waves & bosses. To conclude, Ashwalker isn’t going to drastically change players accounts, however if you’re seeking a Increase Ally Speed Aura for Faction Wars, or simply Turn Meter reduction for some bosses he can play this role in the early game.
Ashwalker Skills
Great Hammer
Attacks 1 enemy. Resets the cooldown of [Devastator] skill if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Damage +10%
Damage Rating
Multiplier: 3.2*ATKOverall Grading*: Strong
Devastator - 4 Turn Cooldown
Attacks 1 enemy. Has a 65% chance of placing a [Stun] debuff for 1 turn. Decreases the Turn Meters of all enemies by 10% if this attack is critical.
Level 2: Damage +5%
Level 3: Buff/Debuff chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff chance +10%
Damage Rating
Multiplier: 5*ATKOverall Grading*: Strong
Backbreaker - 4 Turn Cooldown
Attacks all enemies. Has an 75% chance of placing a 15% [Weaken] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance + 5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance + 10%
Level 6: Buff/Debuff Chance + 10%
Level 7: Cooldown -1
Damage Rating
Multiplier: 3.5*ATKOverall Grading*: Average
Aura
Increases Ally SPD in all battles by 12%
*Grading is calculated using Realistic Battle Scenarios - Read More Here