After many months of hardship and toil, should you successfully defeat enough tedious Secret Rooms in the Hard Difficulty Doom Tower you will be able to fuse Ginro the Stork. He is the final Legendary champion of the third set released meaning you will need to complete 300 Secret Rooms….a very long time! With this massive feat, you’ll be rewarded with the biggest nose in Teleria!
Ginro is quite a unique champion. His kit revolves around his A3 and Passive by applying Increase Defence and Counter-Attack to himself. He will then increase his own Defence every time he counter-attacks before he takes another turn (10% per Attack). Meanwhile his A1 will have a chance to increase the cooldown of one of the attacker’s skills by 2 turns. He will also transfer all of his Resistance stat into additional Accuracy. This is very good for his build as it allows you to focus on Resistance to keep those buffs applied and it would seem that Protection Artifact Set might be useful for him.
In addition to these abilities, Ginro brings some crowd control with a Passive that will provoke any enemies under Increase Attack buff and a single target Stun that will ignore Block Debuffs. This is applied for 2 turns whilst most stuns are only 1 turns.
Out of all of the new batch of Legendaries, Ginro possesses the most interesting kit and is designed as an Arena counter for high attack champions. Whether you can enable his kit will require more playtesting. This guide will be updated once this can be done (in like the few years when we have completed enough of those rooms…).