Maneater

Last Updated: April 9, 2022

maneater

Champion Overall Rating: 4.5

Clan Boss GOD

Key Areas

Arena Def: 8
Arena Atk: 8
Clan Boss: 10
Hydra: 8
Doom Tower: 8

Dungeons

Spider: 10
Fire Knight: 7
Dragon: 9
Ice Golem: 8
Iron Twins: 10

Faction Wars

  • Decrease Attack: Godlike
  • Damage: Great
  • Turn Meter Control: Godlike
  • Protection and Support: Godlike

Doom Tower

Magma Dragon: 7
Frost Spider: 8
Nether Spider: 4
Scarab King: 7
Eternal Dragon: 6
Celestial Griffin: 8
Dreadhorn: 2
Dark Fae: 6

Champion Type

HP

10/10

Book
Value

A3

Book
Priority

Maneater

Maneater is one of the most renowned Clan Boss Champions in the game, are a proud member of the Ogryn Tribe faction.

Maneater’s A3 provides your whole team with a [Unkillable] buff for 2 turns, whilst also placing [Block Debuffs] which is incredibly valuable in Clan Boss as it makes teams affinity neutral without worrying about the [Decrease SPD] from Spirit Clan Boss.
Maneater is part of some of the most commonly used Unkillable Teams in both Clan Boss, and recently the Iron Twin’s Fortress.

Maneater is also a great champion for Spider, Dragon, and Ice Golem although will not use his A2 ability on auto as his AI favors his A1 ability.

On Faction Wars Maneater is also one of the best in the Ogryn Tribes to keep your team alive, block the debuffs from bosses and reduce the turn meter of the final boss on stage 21.

Pummel [ATK]

Attacks 1 enemy. Places a 50% Decrease ATK debuff on all enemies if this attack is critical.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%

Damage Rating

Multiplier: 5.5*ATK
Overall Grading*: Strong

Syphon [ATK] - 4 Turn Cooldown

Attacks 1 enemy. Fully depletes the target’s Turn Meter. Fills this champion’s Turn Meter equal to the amount the target loses.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Cooldown -1

Damage Rating

Multiplier: 8.2*ATK
Overall Grading*: Average

Ancient Blood - 7 Turn Cooldown

This champion receives damage, then places an Unkillable buff and a Block Debuffs buff on all allies for 2 turns. Damage received is equal to 5% MAX HP for each alive ally.
Level 2: Cooldown -1
Level 3: Cooldown -1

(Aura)

Increases Ally HP in Dungeons by 33%

*Grading is calculated using Realistic Battle Scenarios - Read More Here

PVE Masteries

Clan Boss
Standard PvE
Offense
blade-disciple
deadly-precision
heart-of-glory
keen-strike
shield-breaker
grim-resolve
single-out
life-drinker
whirlwind-of-death
ruthless-ambush
bring-it-down
wrath-of-the-slain
cycle-of-violence
opportunist
methodical
kill-streak
blood-shield
stoked-to-fury
warmaster
helmsmasher
giant-slayer
flawless-execution
Defense
tough-skin
defiant
blastproof
rejuvenation
might-endurance
improved-parry
shadow-heal
resurgent
bloodthirst
wisdom-of-battle
solidarity
delay-death
harvest-despair
stubbornness
selfless-defender
cycle-of-revenge
retribution
deterrence
iron-skin
bulwark
fearsome-presence
unshakeable
Support
steadfast
pinpoint-accuracy
lay-on-hands
shieldbearer
exalt-in-death
charged-focus
healing-savior
rapid-response
swarm-smiter
arcane-celerity
merciful-aid
cycle-of-magic
lore-of-steel
evil-eye
lasting-gifts
spirit-haste
sniper
master-hexer
elixir-of-life
timely-intervention
oppressor
eagle-eye
Offense
blade-disciple
deadly-precision
heart-of-glory
keen-strike
shield-breaker
grim-resolve
single-out
life-drinker
whirlwind-of-death
ruthless-ambush
bring-it-down
wrath-of-the-slain
cycle-of-violence
opportunist
methodical
kill-streak
blood-shield
stoked-to-fury
warmaster
helmsmasher
giant-slayer
flawless-execution
Defense
tough-skin
defiant
blastproof
rejuvenation
might-endurance
improved-parry
shadow-heal
resurgent
bloodthirst
wisdom-of-battle
solidarity
delay-death
harvest-despair
stubbornness
selfless-defender