Stag Knight
Last Updated: July 18, 2023
Stag Knight Overall Rating:4.5
Key Areas
Clan Boss: | |
Hydra: | |
Doom Tower: | |
Iron Twins: | |
Sand Devil: | |
Shogun Grove: |
Dungeons
Spider: | |
Fire Knight: | |
Dragon: | |
Ice Golem: |
Hard Mode
Doom Tower
Faction Wars
Magma Dragon: | |
Frost Spider: | |
Nether Spider: | |
Scarab King: |
Eternal Dragon: | |
Celestial Griffin: | |
Dreadhorn: | |
Dark Fae: |
Faction Wars
Arena Roles
Understanding Arena Roles
×Live Arena
Select an Arena Tier to retrieve stats
Mythical Champions have multiple forms with different roles. We are currently re-working our ratings to support this dynamic.
Supp
10/10
Book Value
Book Priority
Stag Knight Overview
Stag Knight is a simple champion that has two abilities and his passive but that doesn’t stop him from being an absolute beast! He is a strong epic that has fallen down the pecking order however, he is still top tier and does his job to the best of his capabilities. His strength comes from a low cooldown A2 ability that decreases the Atk and Defence of all enemies. The 3 turn cool cooldown of this great skill ensures it will come back again and again as you battle through waves of enemies in Dungeons such as Ice Golem, Dragon and Fire Knight as well as Faction Wars. Stag Knight is also a go-to champion for me in Spider as he also brings a decrease speed A1 ability to slow down the boss and enable other champions to do their damage. This Banner Lord would have been in most end-game accounts
Stag Knight Skills
Spot Quarry
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 4*ATKOverall Grading*: Godlike
Huntmaster - 4 Turn Cooldown
Attacks all enemies. Has a 70% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Rating
Multiplier: 3.5*ATKOverall Grading*: Weak
Lead the Pack [P]
Places a 50% [Increase ACC] buff on an ally for 1 turn each time the ally has a debuff resisted by an enemy
*Grading is calculated using Realistic Battle Scenarios - Read More Here