Tayrel

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Tayrel

Champion Overall Rating: 4.5

Spider GOD

Key Areas

Arena Def: 8
Arena Atk: 8
Clan Boss: 10
Faction Wars: 9

Dungeons

Spider: 10
Fire Knight: 9
Dragon: 10
Ice Golem: 10

Doom Tower

Magma Dragon: 7
Frost Spider: 9
Nether Spider: 7
Scarab King: 5

Champion Type

Def

10/10

Book
Value

A1, A2

Book
Priority

Tayrel

Tayrel is a magic affinity Epic from the High Elves faction. Tayrel is widely considered as the best Epic in Raid: Shadow Legends giving a lot of high powered debuffs relevant in all content.
Tayrel is one of the champions I will be on the lookout for when I do an account takeover as a true master of the game. His A2 is his signature move decreasing the defence of all enemies and allowing your damage dealers to kill the enemies much faster. Tayrel also has an A1 which when booked is very consistent at ensuring the Clan Boss will always have a decrease Atk debuff (this is the most essential debuff to place). Tayrel also has a fantastic A3 ability which gives its best utility in Spider or Faction Wars decreasing the turn meter of a single target enemy.

Tayrel is useful everywhere, easy to keep alive and he hits hard, Great Champion!

Humble [DEF]

Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a 50% Decrease ATK debuff for 2 turns.
Level 2: Buff/Debuff Chance +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +15%

Damage Multiplier: 1.7 DEF

Singing Steel [DEF]

Cooldown: 4 turns
Attacks all enemies. Has a 75% chance of placing a 60% Decrease DEF debuff for 2 turns. If the target is under a Decrease ATK debuff, it will place a Sleep debuff for 1 turn. Damage inflicted is proportional to DEF
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%

Damage Multiplier: 3.5 DEF

Preemptive Strike [DEF]

Cooldown: 5 turns
Attacks 1 enemy. Decreases the target’s Turn Meter by 50%. If the attack fully depletes the Turn Meter, it will place a Stun debuff for 2 turns. Damage inflicted is proportional to DEF.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1

Damage Multiplier: 5.3 DEF

(Aura)

Increases Ally DEF in all battles by 25%.

PVE Masteries

Recommended PVE Stats

ACC, SPD, Defense%, Crit Rate, Crit Dam

Recommended PVE Artifact Sets

Lifesteal, Speed, Accuracy, Perception

PVP Masteries

Recommended PVP Stats

ACC, SPD, DEF%, Crit Rate, Crit Dam

Recommended PVP Artifact Sets

Savage, DEF, Speed, Accuracy, Perception

Video Guide