Nahor

Order Judgement

Nahor Featured

Basic Information

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ID:

Faction:

Male

Unknown

Etheria E.O.S.

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Re-A Chip Status:

Order Judgement

unreleased

Unknown

Nahor Animus Overview

Nahor is an SSR Odd Animus from EOS, acting as one of its three Executive Justices. He is a powerful single-target disruptor with the ability to strip buffs, apply [Block], and control enemy teams with consistent [Freeze] and [DEF-]. With a calm sense of justice and no tolerance for favoritism, Nahor’s kit reflects his philosophy—measured, unrelenting, and fair.

Nahor’s second skill dispels all buffs from a target while applying [Block], completely cutting off further buff application. His ultimate delivers AoE damage with a chance to inflict both [DEF-] and [Freeze], giving him incredible value in control-based strategies for both PvE and PvP. His basic skill also provides additional [DEF-] uptime, letting him slot easily into debuff-centric team compositions.

Built for high-accuracy disruption, Nahor excels in boss encounters and against buff-reliant PvP comps. He provides strong utility with the potential to lock down key enemies while maintaining reliable debuff pressure. This will be updated upon the release of Nahor once we have had the ability to test him in end-game situations.

Animus Tier List
Shell Tier List

Nahor Ratings

Our team have spent a long time updating our ratings since beta ended and we moved into Global Launch. We are constantly reviewing our ratings and are based on our experience and opinion playing Etheria: Restart and in partnership with @ZoxaskunX

Nahor Skills

Justice

Skill Description
Cooldown: 0
DEF ↓, Single DMG

“Judgment is but the duty to be fulfilled.” Nahor deals 240% damage to a single enemy, with a 40% chance to inflict a 2-turn [DEF-].

Skill Effects

[DEF-]: Decreases target’s DEF by 60%.

Skill Upgrades
  • Level 2: Increases damage multiplier to 220%.
  • Level 3: Increases the chance of inflicting [DEF-] to 40%.
  • Level 4: Increases damage multiplier to 240%.
  • Level 5: Increases the duration of [DEF-] to 2 turns.

Discipline

Skill Description
Cooldown: 3
Block, Dispel

No disorder in the court. Nahor deals 280% damage to a single enemy, with a 70% chance to dispel all buffs from them and inflict [Block] for 2 turns.

Skill Effects

[Block]: Prevents new buffs from being applied.

Skill Upgrades
  • Level 2: Increases damage multiplier to 280%.
  • Level 3: Dispelling effect has been changed to remove all buffs.
  • Level 4: Increases the chance of dispelling buffs and inflicting [Block] to 70%
  • Level 5: Reduces Skill CD by 1 turn.

Verdict

Skill Description
Cooldown: 4
Debuff, DEF ↓, Freeze

When the gavel falls, all shall return to ‘balance’. Nahor deals 300% damage to all enemies with a 70% chance to inflict [DEF-] and a 50% chance to inflict [Freeze] for 1 turn(s).

Skill Effects

[DEF-]: Decreases DEF by 60%.

[Freeze]: Target cannot take action or gain Turn Meter.

Skill Upgrades
  • Level 2: Increases damage multiplier to 300%
  • Level 3: Increases the chance of inflicting [DEF-] to 70%.
  • Level 4: Increases the chance of inflicting [Freeze] to 50%
  • Level 5: Reduces Skill CD by 1 turn.
buff effects
debuff effects

Nahor Shells

While we've highlighted shells that have proven successful for us, they’re just a starting point—how you equip your Animus can vary greatly based on your account progress and the specific encounters you’re preparing for.

Nahor Build Guide

The build recommendations we offer are based on setups we've found to be effective, but they’re by no means the only options—there’s a vast array of ways to gear your Animus depending on the challenges you’re tackling and the tools at your disposal.

Priority Stat Suggestions

Nahor Memory Fragments

Beginner Guide
Etheria Restart News

Video Guide