Animus Tier List
Shell Tier List
Published On: April 4, 2025

Mastering Shell Passives in Etheria: Restart

Shells aren’t just stat sticks in Etheria: Restart. Each Shell comes with up to three passive effect slots, depending on rarity, and these passive bonuses can be game-changing.

You can reroll passives to fine-tune your build for damage, tankiness, support, or utility.

Below is the complete breakdown of Slot 1, Slot 2, and Slot 3 passive abilities currently available in the game.

Slot 1 Passive Abilities

Stat-focused bonuses—these passives give flat or percentage-based increases to key attributes.

Amplification: Increases ATK (Flat)

Legendary: 150–180
Epic: 100–120
Unique: 80–90
Rare: 60

Overclocking: Increases ATK (%)

Legendary: 24%–30%
Epic: 16%–20%
Unique: 13%–15%
Rare: 10%

Crystal Wall: Increases DEF (%)

Legendary: 24%–30%
Epic: 16%–20%
Unique: 13%–15%
Rare: 10%

Crystallization: Increases DEF (Flat)

Legendary: 150–180
Epic: 100–120
Unique: 80–90
Rare: 60

Source: Increases HP (Flat)

Legendary: 11500–1800
Epic: 1000–1200
Unique: 800–900
Rare: 600

Surge: Increases HP (%)

Legendary: 24%–30%
Epic: 16%–20%
Unique: 13%–15%
Rare: 10%

Slot 2 Passive Abilities

Combat enhancers—boost Crits, SPD, healing, shields, and resistances

Calm: Increases Effect RES

Legendary: 24%–30%
Epic: 16%–20%
Unique: 13%–15%
Rare: 10%

Focus: Increases Effect ACC

Legendary: 24%–30%
Epic: 16%–20%
Unique: 13%–15%
Rare: 10%

Penetration: Increases Crit Rate

Legendary: 15%–18%
Epic: 10%–12%
Unique: 8%–9%
Rare: 6%

Unparalleled: Increases Crit DMG

Legendary: 24%–30%
Epic: 16%–20%
Unique: 13%–15%
Rare: 10%

Shadow Dash: Increases SPD (Flat)

Legendary: 16–20
Epic: 12–14
Unique: 9–10
Rare: 7

Vibrancy: Increases Healing Done

Legendary: 12%–15%
Epic: 8%–10%
Unique: 6%–7%
Rare: 5%

Support: Increases Shield Provided

Legendary: 8%–10%
Epic: 6%–7%
Unique: 4%–5%
Rare: 3%

Slot 3 Passive Abilities

Advanced condition-based mechanics—these passives trigger under specific combat circumstances.

Assault: Increases overall DMG Dealt

Legendary: 6.5%–8%
Epic: 4%–5%
Unique: 2.5%–3%
Rare: 2%

Dauntless: Reduces DMG Taken

Legendary: 6.5%–8%
Epic: 4%–5%
Unique: 2.5%–3%
Rare: 2%

Shadow Guard: If fastest on team, reduces DMG Taken

Legendary: 10%-12%
Epic: 7%-8%
Unique: 5%-6%
Rare: 4%

Defensive Stance: Reduces DMG Taken when not attacking

Legendary: 4%-5% per stack (up to 3)
Epic: 3%-3.5%
Unique: 2%-2.5%
Rare: N/A

Gaze: Gains Effect ACC at end of turn

Legendary: 8%–10% per stack (up to 5)
Epic: 6%–7%
Unique: 4%–5%
Rare: 3%

Insight: Gains Effect RES & ACC at start, decays each turn

Legendary: 48%–60%
Epic: 32%–40% (decays by 20% per turn)
Unique: N/A
Rare: N/A

Synergy: Boosts ally DMG Dealt when healed/shielded

Legendary: 1.2%–1.5% per stack (up to 5)
Epic: 0.9%–1.0%
Unique: N/A
Rare: N/A

Blade of Constancy: Boosts Constant Animus’ DMG

Legendary: 10%–12%
Epic: 7%–8%
Unique: 5%–6%
Rare: 4%

Blade of Disorder: Boosts Constant Animus’ DMG

Legendary: 10%–12%
Epic: 7%–8%
Unique: 5%–6%
Rare: 4%

Blade of Hollow: Boosts Hollow Animus’ DMG

Legendary: 10%–12%
Epic: 7%–8%
Unique: 5%–6%
Rare: 4%

Blade of Oddity: Boosts Odd Animus’ DMG

Legendary: 10%–12%
Epic: 7%–8%
Unique: 5%–6%
Rare: 4%

Blade of Reason: Boosts Odd Animus’ DMG

Legendary: 10%–12%
Epic: 7%–8%
Unique: 5%–6%
Rare: 4%

Rerolling: Optimize Your Build

Every passive is rerollable. If you’re not happy with your current values or want to chase a specific effect like maxed Surge or a red-tier Blade passive, spend your resources wisely to reroll until your Shell perfectly fits your team’s needs.

Stacking the right passives across all three slots can turn a decent Animus into a meta-defining monster.

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