
Sharon Boss Guide
Sharon is the eighth boss you will face in Etheria: Restart’s Grim Pursuit, a content area specifically focused on farming Shells to enhance your Animus Builds.
Sharon’s Element is HOLLOW, meaning you will want to avoid bringing weak elements (ODD) to this encounter to increase your chances of success.
You can fight Sharon on Nightmare, Hell and Inferno Difficulty, with the latter rewarding Shells with 3 Matrix Lines if you are able to defeat her.
“Despair, “Betrayal”, “Fear”….. Sharon, who returns to the stage, will strum the strings at her fingertips, singing the funeral hymn of the end.
In this guide, we will break down Sharon’s Skills, how to face this encounter, as well as suggesting an accessible progression team for defeating Sharon.
Sharon’s Skills
Minuet
Sharon strums the strings; deals 350% damage to all targets, then increases all allies’ Turn Meter by 20% and applies a 2-turn [SPD+].
Prelude
Sharon gathers the power of petals; and deals 500% damage to all targets with a 75% chance to set the main target’s Turn Meter back by 40% and immediately resolve all their [DoT].
Symphony
Every 1 time(s) enemies take tally damage from [DoT], increases the effect of [DoT] dealt by all allies by 5%. When Sharon deals damage, additionally inflicts 1 stack(s) of [DoT] for 2 turn(s). Sharon gains [Immunity] to [DoT] effects.
Aria
When Sharon deals damage, has a 30% chance to inflict 1 stack(s) of 2-turn [DoT].
When Concerto Flower Bud evolves into Concerto Flower, the successful inflicting chance increases to 40%; when Concerto Flower evolves into Concerto Flower Sprite, inflicted stacks change to 2 stack(s).
How to beat Sharon

There are multiple effective ways to take down Sharon, each built around neutralizing her dangerous [DoT] scaling and Speed buff mechanics. One of the safest approaches is to run a Purify and [Immunity]-focused team. Sharon constantly applies [DoT]s and amplifies their damage through her passive, so bringing heroes like Helkid (who provides [Shield] and [Immunity]) or Lingluo (who offers both [Immunity] and purify) can keep your team safe from her core threat. Budget options like Cachi the Guard or DokiDoki also work well—Cachi the Guard offers short-term [Immunity], while DokiDoki purifies each turn and keeps your team cycling quickly with Speed boosts.
Another viable tactic is to [Block] or dispel Sharon’s buffs, particularly the [SPD+] she applies with her Skill 1, Minuet. Left unchecked, this buff allows Sharon to snowball and overwhelm your team with rapid [DoT] applications. Heroes like Heinrich and Tsutomu can [Block] buffs outright, though Tsutomu is single-target. More flexible are buff removers like Xiada, who strips with every Skill 1 use, or Veronika, who steals and spreads the buff to your own team. Kazami Kazuyo and Turandot also have reliable buff removal options, making them strong counterpicks if you’re struggling with Sharon’s tempo.
Finally, you can use the tried-and-true [Taunt] Tank strategy with Rin to shut Sharon down almost entirely. Since [Taunt] is the only control effect she’s vulnerable to, Rin can keep Sharon locked onto her, especially when equipped with the Bramble Set to reapply [Taunt] through counterattacks. Pairing Rin with Lingluo or another sustain option ensures she can survive long enough to neutralize Sharon’s skills. Alternatively, you can run a burst comp with Turn Meter controllers like RC-77, Lily, or Marvell alongside high-damage carries like Victor, aiming to end the fight before Sharon’s [DoT]s have time to stack out of control.