Holsring
Last Updated: May 5, 2023
Champion Overall Rating:4
Dark Fae & Fire Knight
Key Areas
Arena Def: | |
Arena Atk: | |
Clan Boss: | |
Hydra: | |
Doom Tower: |
Dungeons
Spider: | |
Fire Knight: | |
Dragon: | |
Ice Golem: | |
Iron Twins: |
Hard Mode
Doom Tower
Faction Wars
Magma Dragon: | |
Frost Spider: | |
Nether Spider: | |
Scarab King: |
Eternal Dragon: | |
Celestial Griffin: | |
Dreadhorn: | |
Dark Fae: |
Faction Wars
Champion Type
ATK
8/10
Book Value
Book Priority
Holsring Overview
Spooky Holsring joins the ranks for the Sacred Order after his sabbatical in Assassin’s Creed! (Yes that is a skeleton coming out of his chest?!)
Holsring is a complicated champion. On paper he reads as a pretty poor legendary as generally Random attacks are incredibly frustrating to use and he doesn’t really bring any team support or debuffs. However, he will have some very cool niche uses. Against single targets, he quickly becomes a Godlike damage dealer. This paired with his A3 that will steal 100% Turn Meter (barring weak hits or passive reductions) when booked will help considerably on Faction War bosses, Fire Knight, Dark Fae and any other encounters where he can manipulate turn meter against a single target. Consider using Reflex to get back to A3 more rapidly.
He does well in Fire Knight because of his multi-hit abilities.
He is best paired with another Perfect Veil champion such as Tatura Rimehide or Duchess Lilitu as his passive will boost his damage further. He also provides his own Increase Attack buff on an A1 and brings very strong base stats.
Holsring Skills
Rampant Blows
Attacks 2 times at random. Places a 50% [Increase ATK] buff on this champion for 2 turns if this attack is critical.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Damage Rating
Multiplier: 1.7*ATKOverall Grading*: Average
Overthrow - 4 Turn Cooldown
Attacks 3 times at random. Will ignore 25% of DEF against targets under [Hex] debuffs. Will ignore a further 25% of DEF against targets under [Hex] debuffs from the Banner Lord or Knights Revenant Factions.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 1.95*ATKOverall Grading*: Average
Witchfinder - 5 Turn Cooldown
Attacks 4 times at random. Each hit has a 75% chance of placing a [Hex] debuff for 3 turns. Champions from the Banner Lord and Knights Revenant Factions cannot resist this debuff.
Each hit also has a 75% chance of stealing 25% of the target’s Turn Meter. Steals 50% of the Turn Meter instead if the target is from the Banner Lord or Knights Revenant Factions.
If this champion’s Turn Meter is at 75% or more after the steal, places a [Perfect Veil] buff on this champion for 2 turns.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Damage Rating
Multiplier: 1.75*ATKOverall Grading*: Weak
Hunter's Guile [P]
If this Champion attacks 2 targets under [Hex] debuffs during the same turn, places a [Perfect Veil] buff on this champion for 1 turn. Will not count Counterattacks.
Increases critical damage by 30% while attacking under a [Perfect Veil] buff.
*Grading is calculated using Realistic Battle Scenarios - Read More Here
Holsring PVE Masteries
Holsring PVP Masteries
Holsring Blessings
Team Blessings should be limited to 1 per team. For more information, please read our Team Blessings guide here.
Fire Knight
phantom touch
Debuffer
brimstone
Holsring Gear Recommendations
Recommended PVE Stats
ACC, C.Rate, C.Dmg, SPD
Recommended PVE Artifact Sets
Reflex, Relentless, Perception, Speed
Recommended PVP Stats
C.Rate, C.DMG, SPD, ATK
Recommended PVP Artifact Sets
Lethal, Savage, Cruel, Speed