Marauder
Last Updated: June 17, 2023
Marauder Overall Rating:1.5
Key Areas
Clan Boss: | |
Hydra: | |
Doom Tower: | |
Iron Twins: | |
Sand Devil: | |
Shogun Grove: |
Dungeons
Spider: | |
Fire Knight: | |
Dragon: | |
Ice Golem: |
Hard Mode
Doom Tower
Faction Wars
Magma Dragon: | |
Frost Spider: | |
Nether Spider: | |
Scarab King: |
Eternal Dragon: | |
Celestial Griffin: | |
Dreadhorn: | |
Dark Fae: |
Faction Wars
Arena Roles
Understanding Arena Roles
×Live Arena
Select an Arena Tier to retrieve stats
Mythical Champions have multiple forms with different roles. We are currently re-working our ratings to support this dynamic.
HP
7/10
Book Value
Book Priority
Marauder Overview
This reckless shinobi roars his way out of the shadow realm, practicing his Kanabo Jutsu to destroy his foe! Marauder is Rare HP champion from the Shadowkin Faction.
Fun fact, Marauder was the 2nd ever rare to join the kingdom of Yakai, and is primarily looked upon for Faction Wars utility. His A1 grants a 30% chance of placing a Stun debuff on an enemy, coinciding with an AOE Decrease Attack being the 25% variation. Although the chances aren’t 100%, these can definitely support your team through enemy waves. Leading in to Roaring Challenge [P], he has a 75% chance of placing a Provoke Debuff for 1 turn, whilst also placing a 20% Shield on himself, and lastly a 15% Reflect Damage on all allies. The Provoke will be the highlight here, simply because it brings value for encounters like The Magma Dragon, The Head Of Decay, or simply controlling tedious targets.
Marauder Skills
Kanabo Jutsu
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 0.2*HPOverall Grading*: Weak
Reckless Sweep - 4 Turn Cooldown
Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 0.2*HPOverall Grading*: Weak
Roaring Challenge - 5 Turn Cooldown
Has a 50% chance of placing a [Provoke] debuff for 1 turn. Places a [Shield] buff on this Champion for 2 turns equal to 20% of their MAX HP. Also places a 15% [Reflect Damage] buff on all allies except this Champion for 2 turns.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Level 5: Cooldown -1
Aura
Increases Ally HP in all Battles by 15%
*Grading is calculated using Realistic Battle Scenarios - Read More Here
Marauder PVE Masteries
Marauder PVP Masteries
Marauder Blessings
Team Blessings should be limited to 1 per team. For more information, please read our Team Blessings guide here.
Early Game
survival instinct
Marauder Gear Recommendations
Recommended PVE Stats
ACC, SPD, HP%
Recommended PVE Artifact Sets
Perception, Speed, Immortal
Recommended PVP Stats